Ok, it turns out that in #Goxel you assign materials to layers, while in #MagicaVoxel they're assigned to the current palette entry.
In addition, in Goxel the color is always the diffuse color, while the emission color is set per material. So if you want a bunch of different colored lights on the same model, you'd have a separate layer per light color. In MagicaVoxel the material type is set to "emit", and the color of that entry in the palette is the emission color.
I think the MagicaVoxel approach is a lot closer to what I want. It doesn't have a Linux version, but it runs fine under WINE.
The existing .vox importer for #Godot doesn't support greedy mesh generation with materials, but I should be able to implement that pretty easily.
#goxel #magicavoxel #godot #voxel #voxels
I should mention the graphics: it looks like nearly all of the assets were made in #MagicaVoxel or #Goxel or some other #Voxel editor. It feels a bit jarring at first, but overall I think the style works pretty well.
I kind of wish there were more to explore. The city *feels* huge, but most of the buildings are just "cardboard" models. There are just a couple of indoor spaces. It would be really cool to use this style in a collaboratively built virtual city where you could go anywhere you could see. Have a pre-made set of materials and building blocks and let people have at it, similar to #Minecraft or #Minetest or something. #Godot has a 3d tile map editor that would probably work pretty well for something like that.
#magicavoxel #goxel #voxel #minecraft #minetest #godot
Si estás buscando una aplicación que te permita crear gráficos 3D formados por cubos debes conocer #Goxel
El programa intuitivo en 3D para crear gráficos voxel. Permite colores RGB de 24 bits, tamaño de escena ilimitado, capas y renderizado.
Conoce más:
#Voxel « Building models with #Goxel is a lot of fun, like the best part of Lego without the sharp edges and like Minecraft without the Creepers » https://opensource.com/article/21/12/3d-pixel-art-goxel
Added interactivity to #citybuilding #goxel art: by pressing on image it will render it from the orher sides.
I want full voxel 3d runtime support of goxel files in #flutter
Now I want to create an RTS game in my #locadeserta settings. Age of Empires but about 🇺🇦
#sundayscreenshot #voxel #goxel #locadeserta
Einfach super
#goxel #voxel #citybuilding #locadeserta Ukrainian Zaporizska Sich Fortress.
#locadeserta #citybuilding #voxel #goxel
WIP. The heart of Ukraine in XV-XVIII centuries: Fortress Zaporizska Sich.
Training Shooting Range. Ukraine, ~1620 year.
#goxel #voxel #art #locadeserta
Stylus + iPhone = art on the go!
#locadeserta #art #voxel #goxel
Finally finished #goxel #voxel art for City Properties screen of #locadeserta #citybuilding game
Stylus + iPhone 11 Partying face
It is amazing how much can be done on a small device like iPhone: voxel art, videos, #interactivefiction in my https://locadeserta.com game
#interactivefiction #citybuilding #locadeserta #voxel #goxel
‘Glory’ property art of the #citybuilding settlement in http://locadeserta.com
Glory property art of the #citybuilding settlement in https://locadeserta.com
#citybuilding added Defense Tower art by @DirtyBoots14@twitter.com. Looks astonishing
#locadeserta #goxel #voxel
#voxel #goxel #locadeserta #citybuilding
#locadeserta #citybuilding #goxel #voxel
#voxel #goxel art by @DirtyBoots14@twitter.com for #locadeserta #citybuilding game
#citybuilding #locadeserta #goxel #voxel