Ray · @raysan5
211 followers · 9 posts · Server mastodon.gamedev.place

rTexViewer 3.0 useful feature: custom GLSL shaders support per image! Just drag&drop your shaders over the image!

Several default uniforms automatically setup on shader loading, like image resolution, scale-factor, mouse-position and time-counter!

It allows infinite image-effects possibilities for Technical Artists... or just anyone willing to play with shaders! 🀯

Link: raylibtech.itch.io/rtexviewer

#handmadesoftware #raygui #raylib #toolsdev #gamedev

Last updated 3 years ago

Ray · @raysan5
175 followers · 6 posts · Server mastodon.gamedev.place

Hey!

Another year is finishing and here it is my 2022 GitHub balance with more contributions than ever!

It's been a very productive year! Many improvements and new features have been added to my gamedev C libraries: raylib, raygui, rres, rpng... and I also created and published multiple amazing tools: raylibtech.itch.io

What a year! Ready for new adventures in 2023! πŸ˜„

#futureisnow #handmadesoftware #enjoycoding #opensource #toolsdev #indiedev #gamedev

Last updated 3 years ago

RT @raysan5@twitter.com

rTexPacker v2.5 by @raylibtech@twitter.com! Sprites packer and font atlas generator! Portable! Powerful CLI! 1MB!!! 🀯

Use it online for free: raylibtech.itch.io/rtexpacker

πŸ¦πŸ”—: twitter.com/raysan5/status/160

#handmadesoftware #raygui #raylib #atlas #font #packing #sprites #toolsdev #indiedev #gamedev

Last updated 3 years ago

Ray · @raysan5
62 followers · 3 posts · Server mastodon.gamedev.place

Just published rTexPacker v2.5, a simple and easy-to-use sprites packer and font atlas generator. Engine-agnostic, full-featured, multiplatform, portable, powerful CLI... contained in a single 1MB executable!
It can also be used online for free: raylibtech.itch.io/rtexpacker
Feedback is welcome! πŸ˜€

#handmadesoftware #toolsdev #raygui #raylib

Last updated 3 years ago