Rakkettenman · @Rakkettenman
10 followers · 4 posts · Server mastodon.gamedev.place

Hey everyone, this is the start of my personal blog about my progress in game development. I'm a hobby game dev trying to get through a first complete production cycle.

Here is some gameplay of a very rudimentary demo. It will hopefully tranform into a simple but fun pixelart snowboard game.

#indiedev #godotengine #hobbydev #pixelart #snowboard #gamedev

Last updated 2 years ago

Timlah · @Timlah
3 followers · 9 posts · Server mastodon.gamedev.place

It's amazing how much time can be spent improving systems in games, which a player will generally not notice.

Still it's satisfying, plus the system I worked on for my game today is more robust and optimised

#unity #hobbydev

Last updated 2 years ago

Ethin · @ethinethin
32 followers · 157 posts · Server fosstodon.org

I miss doing my coding streams. A couple of years ago, I regularly did twitch streams where I was working in various projects, or probably more accurately called , learning and works towards various goals. I was a postdoc and it was the p*ndemic so I had a lot of time.

When I got my grown up job at the beginning of last year I scaled back on streaming projects so I could focus on my music. But I really do miss coding on stream. It was extremely rewarding.

#indiedev #hobbydev

Last updated 2 years ago

--> My database seems to against all senses prefer latin1 in swedish collation, despite me writing predominately in utf8 and central european collations. Setting this in php on connection call seems to do the trick, but finding out at 2AM while in full swing is a bugger. It did however, prove to be a good lesson in playing with db settings and what not.

#queerky #hobbydev #dragonea #devlog

Last updated 3 years ago

chrisradsby · @chrisradsby
77 followers · 57 posts · Server mastodon.gamedev.place

Managed to get everything working now properly with Cascadeur + Root Constraints for Root Motion.

You have to set the player movement to flying for the col capsule to follow the anim though, just a tip.

#hobbydev #indiedev #gamedev #unrealengine

Last updated 3 years ago

chrisradsby · @chrisradsby
71 followers · 48 posts · Server mastodon.gamedev.place

twitch.tv/chrisradsby

Gonna be streaming some more of this anim-tech madness. Will have to redo a bunch of animation stuff for my hobby project but check it out and say Hi anyways!

#unrealengine #hobbydev #gamedev

Last updated 3 years ago

chrisradsby · @chrisradsby
65 followers · 44 posts · Server mastodon.gamedev.place

twitch.tv/chrisradsby

Doing some streaming after my covid sickness XD hopefully I will have no technical issues this time around.

We are still in TechAnim land..trying stuff.

#UnrealEngine5 #hobbydev #gamedev

Last updated 3 years ago

chrisradsby · @chrisradsby
62 followers · 29 posts · Server mastodon.gamedev.place

We're back at it, today will be tricky, bought some animations and we'll see how well we can apply and tweak things.

twitch.tv/chrisradsby

#gameart #unrealengine #hobbydev #gamedev

Last updated 3 years ago

Mama Roxy · @Roxyorz
80 followers · 219 posts · Server mastodon.social

Making something fun for my 3 year old daughter.

#unity #gamedev #hobbydev

Last updated 3 years ago

Mama Roxy · @Roxyorz
80 followers · 219 posts · Server mastodon.social

An attempt at a quick n dirty water visual in .

#unity #gamedev #hobbydev

Last updated 3 years ago

chrisradsby · @chrisradsby
62 followers · 17 posts · Server mastodon.gamedev.place

Alright time for another dev-stream on my hobby project.

twitch.tv/chrisradsby

Check it out! It starts a bit earlier today just because I have the time :D

#environmentart #gameart #unrealengine #ue #hobbydev #indiedev #gamedev

Last updated 3 years ago

Pokitto · @pokitto
26 followers · 20 posts · Server peoplemaking.games

"PressPlayOnTape" has been, by far, the most prolific gamedev team on Pokitto. Here is Kong II, a fan make of a dual screen Game&Watch game, that plays incredibly well on a completely different kind of device talk.pokitto.com/t/game-kong-i

#hobbydev #opensource #RetroGaming

Last updated 3 years ago

Pokitto · @pokitto
18 followers · 16 posts · Server peoplemaking.games

- Pokitto Grand Prix, a FZero-type racing game for Pokitto by @Haviital

#game #RetroGaming #opensource #hobbydev

Last updated 3 years ago

Pokitto · @pokitto
17 followers · 15 posts · Server peoplemaking.games

- "Brew of the Dead" a zombie-horror-survival-coffee-bean management game by @Haviital for our game jam haviital.itch.io/zombie-flock

#game #RetroGaming #opensource #hobbydev #java

Last updated 3 years ago

Pokitto · @pokitto
17 followers · 15 posts · Server peoplemaking.games

- "Brew of the Dead" a zombie-horror-survival-coffee-bean management game by @Haviital for our game jam

#game #RetroGaming #opensource #hobbydev #java

Last updated 3 years ago

Pokitto · @pokitto
17 followers · 14 posts · Server peoplemaking.games

- "Not Dead Yet" an amazing 3D entry to Pokitto "Java of the Dead" gamejam by @FManga itch.io/jam/java-of-the-dead/r

#game #RetroGaming #opensource #hobbydev #java

Last updated 3 years ago

Pokitto · @pokitto
16 followers · 13 posts · Server peoplemaking.games

- Button City, an amazing, winning entry for our Cute Little Demake compo by Lucentbeam lucentbeam.itch.io/button-city

#game #RetroGaming #opensource #hobbydev

Last updated 3 years ago

Pokitto · @pokitto
16 followers · 12 posts · Server peoplemaking.games

- DOOMITTO is a 183kB Doom-demake for tiny Pokitto handheld console. Based on Miloslav Ciz's 3D engine, music by Benjamin Dibbert (Nordischsound.de). Art, Design and additional code by Jonne
Original idea and e1m1 map layout by Wuuff

#game #RetroGaming #opensource #hobbydev

Last updated 3 years ago

Pokitto · @pokitto
11 followers · 10 posts · Server peoplemaking.games

- Pokitto Games showcase... "but does it run Celeste?!" It sure does, thanks to Bl_ackrain!

#game #RetroGaming #opensource #hobbydev

Last updated 3 years ago

Pokitto · @pokitto
11 followers · 9 posts · Server peoplemaking.games

- Pokitto Game showcase, "Anarch" by Drummyfish. A Doom-style raycasting engine running on Pokitto... with 36kB of RAM!!! Engine & game is available at: drummyfish.itch.io/anarch

#game #RetroGaming #opensource #hobbydev

Last updated 3 years ago