Just posted on procedurally generating dynamic maps in #HordeRL! Learn how to create strategic gameplay with rivers and roads using #SimplexNoise, and #pathfinding. Check it out for tips and code snippets for your game dev projects! #gamedev #roguelike #tcod
https://awilsoncs.github.io/posts/rivers-and-roads-in-oh-no-its-the-horde/
#tcod #roguelike #gamedev #pathfinding #simplexnoise #horderl