Arto Koivisto · @arto_koivisto
123 followers · 143 posts · Server mastodon.gamedev.place

On that note, I’m looking for texts & video presentations to study big picture implementations of modern, physics based collision systems for . But would love detail stuff too like intensity & material handling, going from impact to contact (rubbing) etc. If you have any to recommend, please share 🥰

High-level solutions like are way out of CPU budget for the sheer amount of collisions I’m looking at.. Even with proper event culling on the game engine side 😅

#gameaudio #wwise #impacter

Last updated 2 years ago