claude · @mathr
288 followers · 2739 posts · Server post.lurk.org

All at once, trustworthily calculated with (exterior -> transparent, interior -> blue, unknown -> orange). grid randomly oriented, animated rotation perpendicular to the screen.

12m20s on a single core to calculate the 4D voxel grid at level 8 (2^8 along each edge, total 1GB data with 2 bits per cell).

5m07s real / 67m40s CPU stepping rays through the voxels for to make the 120 frame animation.

Maybe it would render faster on a GPU.

#juliaset #intervalarithmetic #4d #voxel #volumetric #rendering

Last updated 5 years ago