Come join @tokyomegaplex and I tonight at 8pm ET as we chat about his process and break down his most recent project. Should be really fun. Hope to see you there!
https://www.houdinihangout.com for the stream links on Twitch and YouTube.
#houdini #sidefx #kinefx #characterdesign
While talking with Brad at Rigging Dojo about going from #MotionBuilder to #KineFX we discovered that the example file I used to set up my solve network is publicly available.
https://www.sidefx.com/tutorials/retarget-the-cmu-motion-capture-database/
#houdini #motioncapture #rigtip #rigging #kinefx #motionbuilder
I've got my #KineFX workflows figured out at this point. The outstanding question is whether I want to leave them as "templates" or make an HDA out of them. Since it's going to be a fully automated system it's probably a non-issue.
One thing I haven't wrapped my head around with retargeting motion capture with #Houdini #KineFX is how to handle scale differences between the source and target. The Rig Match Pose SOP scales the source and/or target skeleton. My method of removing that scale after the Full Body IK SOP is causing foot sliding...
playing with #vellum
music: walljump
#sidefxhoudini #houdini #redshift3d #kinefx #motiongraphics #motiondesign #parkour #3danimation
#vellum #sidefxhoudini #houdini #redshift3d #kinefx #motiongraphics #motiondesign #parkour #3danimation