I wanted to experiment with #Krell machines, machines that basically generate sound endlessly. I came across a tutorial by Simon Hutchinson and whereas he works in #Puredata, I recreated his patch in #Max. There are some differences as not all #PD objects are equivalent in Max but I kept as close as possible to his #patch. Take a look at my implementation on http://samuelvanransbeeck.be/page/?post=a-krell-machine
You can watch the original tutorial on Youtube: https://www.youtube.com/watch?v=SydWUqNRqQ4
#patch #pd #max #puredata #krell