In questi giorni abbiamo seguito alcuni consigli di @alinanorakari (una vera schiavista -_-") per potenziare il gestore audio del nostro gioco su #LOVE2D.
Il risultato è che ora disponiamo di un sistema dinamico che adatta la musica di sottofondo a situazioni calme o movimentate, e può saltare a parti diverse della traccia senza scatti.
È impressionante notare quanto ciò aumenti l'immersione nelle scene più concitate, come in quelle più rilassate e panoramiche.
#love2d #indiedev #gamemusic #gamedev
I like code-only frameworks like #love2d because of the flexibility and the fact that there's no engine to blame when stuff does not work as planned. It forces me to plan better and that suits me.
The bad thing is I haven't found a nice way to debug the code except the print statement. Am I missing anything here? #GameDev
The short point & click pixel-art adventure game we have been working on is finally ready!
https://apicici.itch.io/ines-in-not-enough-time
Play as 15-years-old Ines as she tries to fix the latest mess her uncle Lee got her into, armed only with a broken reality-fixing device™ and a rebellious attidute.
#pixelart #adventuregame #pointandclick #adventuregames #release #indiegamedev #indiegame #indiegames #love2d
#pixelart #adventuregame #pointandclick #adventuregames #release #indiegamedev #indiegame #indiegames #love2d
The refactoring was all to make this thing happen: moving from location [x1,y1] in world Z1 to location [x2,y2] in world Z2. This will allow me to get the player inside dungeons, other levels and the like. #GameDev #Love2d #ScreenshotSaturday
#gamedev #love2d #screenshotsaturday
Exploring #love2d with #fennel in #emacs for hot-reloading #lisp #gamedev
Had some issues where the REPL wasn't working with trying to evaluate multi-line expressions, but nothing a bit of elisp to quickly remove all line breaks in the selected region can't fix!
#love2d #fennel #emacs #lisp #gamedev
More progress on the Fixl engine, this time with some little pixelated holodragon icons to demonstrate that there's lots and lots of space for palettes in here. The next step here will be to make the engine actually keep track frame-to-frame of where they are so I can make them move around the screen instead of just being placed at random every frame.
#pixelart #dragon #gamedev #love2d
More progress on the Fixl engine, this time with some little pixelated holodragon icons to demonstrate that there's lots and lots of space for palettes in here. The next step here will be to make the engine actually keep track frame-to-frame of where they are so I can make them move around the screen instead of just being placed at random every frame.
#pixelart #dragon #gamedev #love2d
I've been telling people that #ChatGPT is good for programming purposes, but I have doubts about other uses.
I have tried to generate Pong game in #Lua using #Love2d engine.
It didn't work out of the box due to:
- not using new() to
instantiate Class:new() it created
- prepending local to variables that are used globally in all classes
After fixing that it worked. It also added scoring system when I asked afterwards.
#pong #games #development #programming #gamedev #indiedev #indiegame #ai
#chatgpt #lua #love2d #pong #games #development #programming #gamedev #indiedev #indiegame #ai
First time in a while, #ScreenshotSaturday. Me and the Great and Glorious Jordi started our 2D RPG in #Love2d. These are the first images, complete with console and debug lines. The guy found a sword. #GameDev
#screenshotsaturday #love2d #gamedev