I added "feats" (basically, "achievements") to Rogue of Vallas.
After adding the wall-jump skill, I realized it nerfed previously difficult levels. So now you can earn some bonus EXP by re-playing these older levels and beating them extremely quickly.
I got the idea from the idle game "Trimps", which uses achievements to nudge the player into using new mechanics to quickly defeat old challenges in creative ways.
#gamedev #indiedev #solodev #openfl #madeinstencyl #madewithhaxe
#madewithhaxe #madeinstencyl #openfl #solodev #indiedev #gamedev