arbraini on the #RoguelikeDev Discord still expanding the types of content their original 7dRL 2023 #mapgen algorithm is capable of.
Spotted a different sort of connection-based #mapgen by Pirhana that looks great: https://discord.com/channels/205277826788622337/417212831918718992/1083443375962853527
Again lots of activity on #7dRL Discord, seeing more projects approach completion. arbraini's tunneler-based #mapgen looks fun in action :D
https://discord.com/channels/205277826788622337/417212831918718992/1083422438605459587
Check out this C++ header-only maze generation lib by baz_a: https://old.reddit.com/r/roguelikedev/comments/11bpnfl/ive_made_a_c_headeronly_maze_generation_library/j9z2rcd/
Always nice to have yet another reason to pull out the (simplified-without-big-spoilers version) flow sample of Cogmind's world map! #mapgen
In this week's #roguelikedev SS, u/gilmore606 is starting on #worldgen two months into their new project, Thundarr the Barbarian: https://old.reddit.com/r/roguelikedev/comments/zhdd7i/sharing_saturday_444/izm3wha/
#mapgen #roguelike
#roguelike #mapgen #worldgen #roguelikedev
Ooh, this week in #roguelikedev SS, u/nesguru's got a demo of their WIP #mapgen in action: https://old.reddit.com/r/roguelikedev/comments/zb27rv/sharing_saturday_443/iyounc1/