Version 0.40.0 of #MerFight is live on #itchio, #gamejolt, and #steam. You can read the patch notes here: https://www.merfight.com/patch-notes.html as well as this video: https://www.youtube.com/watch?v=N6GGMiwiERo
#steam #gamejolt #itchio #merfight
So Rho's JHK has to be charged to cause groundbounce now BUT Manta Blade and Manta Blade Barrage can be done in the air. Version 0.40.0 of #MerFight coming this week!
#gamedev #indiedev #indiegame #fightinggame #fgc
#fgc #fightinggame #indiegame #indiedev #gamedev #merfight
Dang, today was a blue monday? But I didn't let me it stop #MerFight progress. Here's some changes to #Rho -- his ground bounce JHK has to be charged now but his Manta Blade super "vacuums" opponents in to make it more consistent. #gamedev #indiedev #indiegame #fightinggame #fgc
#fgc #fightinggame #indiegame #indiedev #gamedev #rho #merfight
Decided to write about my experience with showing #MerFight at #MagFest: https://blog.mattrifiedgames.com/2023/01/merfight-magfest.html .
Tonight's #stream in 35 seconds. Thanks for coming out! #merfight #fightinggame
#fightinggame #merfight #stream
This is coming to #MerFight's next version and seemed to be a common request while at #MagFest: RANDOM STAGE SELECT!!! lol
#gamedev #indiedev #indiegame #unity3d
(also thank goodness to gifsicle for fast compression...)
#unity3d #indiegame #indiedev #gamedev #magfest #merfight
I can't believe this is what was causing the memory leaks at #MagFest for #MerFight: https://issuetracker.unity3d.com/issues/windows-memory-leak-on-net-4-dot-x-and-x86-builds -_- well at least it seems to be addressed...good night 32-but builds (or IL2CPP but the latter seems more important.)
Wanted to write a quick thank you regarding #MerFight at #MagFest: https://www.merfight.com/magfest-2023-thanks.html
Sometimes I get bummed cause even I look at my game, #MerFight and am like "Bleh, this is ugly," so you may be like "Why don't you just hire artists, etc." to make it look nicer and I'm like...I could try to do that...
Maybe...
Testing video uploads here; onlt 40 MB is a bummer but I'll live.
Progress of one of the stages in my fighting game, #merfight .
Using audio visualizer for the background orbs.
RT @SylvFGC@twitter.com
I'll be running #MOFUMOFUSENSEN and #Merfight unofficial side tournaments at #CEOtaku2022
I really hope those attending CEOtaku give these games a shot. They're free to enter as well!
Links to sign up will be in the thread down below.
#モフモフ戦線 #fgc
#fgc #モフモフ戦線 #CEOtaku2022 #merfight #MOFUMOFUSENSEN
RT @mattrified@twitter.com
#MerFight #Kickstarter is live! https://www.kickstarter.com/projects/mattrified/merfight-curse-of-the-arctic-prince?ref=project_tweet
Thanks to everyone for your support during prelaunch! I really appreciate, but of course, you'll be hearing about it for the next 30 days.
#gamedev #indiedev #indiegame #unity3d #madewithunity #fightinggame #fgc #rollback
🐦🔗: https://twitter.com/mattrified/status/1437818546059419659
#merfight #kickstarter #gamedev #indiedev #indiegame #unity3d #madewithunity #fightinggame #fgc #rollback
RT @mattrified@twitter.com
Version 0.23.3 of #MerFight is live! New sfx, vfx, stages, music, and online room updates. https://www.youtube.com/watch?v=ByhC3zMU-E0
Download the @itchio@twitter.com or @gamejolt@twitter.com build for. Links here: https://www.merfight.com/#_PLAY_NOW_
#gamedev #unity3d #indiegame #indiedev #fightinggame #fgc #rollbacknetcode
🐦🔗: https://twitter.com/mattrified/status/1406012612744298498
#merfight #gamedev #unity3d #indiegame #indiedev #fightinggame #fgc #rollbacknetcode
RT @mattrified@twitter.com
https://youtu.be/ByhC3zMU-E0 #MerFight room updates! Users can now lock rooms behind a passcode, spectate, change how the next match is assigned, & skip afk players. Few more features needed but hopefully new build soon.
#gamedev #unity3d #madewithunity #indiegame #indiedev #photon
🐦🔗: https://twitter.com/mattrified/status/1405218553695965190
#merfight #gamedev #unity3d #madewithunity #indiegame #indiedev #photon
RT @mattrified@twitter.com
Version 0.20.0 of #MerFight is live!
@itchio@twitter.com: https://mattrified.itch.io/merfight
@gamejolt@twitter.com: https://gamejolt.com/games/merfight/417261
https://www.merfight.com
New features include (initial) replay view and quick rising, rolling, and reversals.
#gamedev #indiedev #indiegame #unity3d #fightinggame #rollback
🐦🔗: https://twitter.com/mattrified/status/1388740658131836929
#merfight #gamedev #indiedev #indiegame #unity3d #fightinggame #rollback
RT @mohastgridlock@twitter.com
Check out these Japanese #Merfight players' matches! #fgc #indiefighters https://youtu.be/XOqUveKhelY
🐦🔗: https://twitter.com/mohastgridlock/status/1386763738263564298
RT @mattrified@twitter.com
Worked on a replay system for #MerFight -- ui menu will need work but it seems the matches reproduce perfectly: https://www.youtube.com/watch?v=f6x7ZoVJykI #gamedev #unity3d #madewithunity #indiegame #indiedev
🐦🔗: https://twitter.com/mattrified/status/1386557951410905090
#merfight #gamedev #unity3d #madewithunity #indiegame #indiedev
RT @mohastgridlock@twitter.com
Fellow #Merfight fans, check out these matches with US vs JP players https://youtu.be/mLPBMBZB3VQ #fgc #rollback
🐦🔗: https://twitter.com/mohastgridlock/status/1378739870982668289