voidedmain · @voidedmain
354 followers · 2979 posts · Server craftodon.social

hey players!

just announced they added FREE skin cosmetics to their :progressprideheart:

#minecraftbedrock #Minecraft #pride #minecraftmarketplace

Last updated 1 year ago

Adrian Brightmoore · @TheWorldFoundry
-1 followers · 191 posts · Server peoplemaking.games

2020 project: SPELLS

In this project, the player has to restart time by crafting puzzle solutions through exploration of the echoing halls.

Available on the Marketplace: minecraft.net/en-us/marketplac

New! PlanetMinecraft post and free download (via GitHub repo, permissive MIT licensed):
planetminecraft.com/project/sp

#minecraftmarketplace #Minecraft

Last updated 2 years ago

One of my multi-year projects has been working out strategies to build cities in

This journey has taken me to several important projects:
- The Blockworks Great fire of London map
- Diversity 3 by @TheQMagnet and friends
- The Generative Design in Minecraft annual competition by NYU

Over time I'll pop some thoughts and examples on this thread for cities, buildings, and their surrounding environments.

For the curious, the world "Micro City" is available here: minecraft.net/en-us/marketplac

#Minecraft #minecraftmarketplace #procedural #creativecoding

Last updated 2 years ago

2020 project: STAR BLOCK, a Big Space Explorer galaxy game.

In this project, the player has to visit and claim all the star systems in a huge galaxy while surviving using classic Minecraft methods. Travel is using rocket assisted elytra (or secret dimensional portals).

The procedural universe has planetoids, asteroids, stars, accretion disks, and hidden creature spawners. Explorable systems are claimed per-player allowing a multiplayer CTM race to win.

Available on the Marketplace: minecraft.net/en-us/marketplac

The world is also available for Bedrock at this repo: github.com/abrightmoore/star_b

#minecraftmarketplace #Minecraft

Last updated 2 years ago

January 22, 2016 project: WORLD FOUNDRY procedural planets

This project grew out of an earlier project THAT'S NO MOON that was my first attempt at large-scale stellar bodies. Here I focussed on creating noisy spherical landscapes with a layered structure.

This technology was used in Jigarbov's worlds called "ABSTRACTION: SOLAR" and "ABSTRACTION: SOLAR 2", as well as several community projects that I am aware of.

The tools and techniques developed here became useful when I started thinking about procedurally generating the universe for my own Marketplace project: STAR BLOCK

Code and schematic examples available here brightmoore.net/mcedit-filters

STAR BLOCK is available here: minecraft.net/en-us/marketplac

#2016

#minecraftmarketplace #Minecraft #mcedit #procedural

Last updated 2 years ago