One of these days i need to write or find #Blender plugins for all the little modeling niceties i miss from #Modo3d. Problem is i haven't used Modo in .. 8 years or something?
I have this muscle memory ingrained from Modo but i can't quite put my finger on what is missing. Little by little i've been finding the gaps though.. mostly by searching.
I'm tempted to grab a copy of Modo just to remember what i am missing. hah.
After transitioning from #LightWave3D and #Modo3D to #Blender3D in 2019/2020, I think the first #Blender #python plugins I worked on were attempts to replicate #animation features I relied on in #AfterEffects using custom drivers. CurveAtTime mimics AE's ValueAtTime (working within the non-determinative limitations of #b3d beyond the current frame), and Wiggle attempts to create similar procedural motion.
#b3d #aftereffects #animation #python #blender #blender3d #modo3d #lightwave3d
It's been far too many years since I put together a demo reel, so this was quite a bit of fun!
Watch it in 4k over on Vimeo — https://vimeo.com/770998208
Roles include:
#MotionGraphics #designer
#3D and #VFX #artist
#GameDev and #shader work
#TechnicalDirector and #art director
Some of the software platforms used:
#Blender3D #b3d #Blender #Modo3D #Adobe #AfterEffects #Premiere #Photoshop #ReaperDAW #WorldCreator #EBsynth #Unity3D #UnrealEngine #UE
#ue #unrealengine #unity3d #ebsynth #worldcreator #reaperdaw #photoshop #premiere #aftereffects #adobe #modo3d #blender #b3d #blender3d #art #technicaldirector #shader #gamedev #artist #vfx #3d #designer #motiongraphics
Another 3D model from a couple of years ago I made with Moi3d and rendered in Modo.
#mbt3d #3D #moi3d #HardSurface #modo3d #cad #modeling #mechanical #design #conceptdesign #industrialdesign
#industrialdesign #conceptdesign #design #mechanical #modeling #cad #modo3d #hardsurface #moi3d #3d #mbt3d