Watching a non-commentary let's play of #MonkeyIsland4. While I did enjoy some let's plays in the past (eg. final fantasy game with just a little bit of grinding) I must admit that a point&click adventure does not work as video. I am missing all the experiments or the funny dialogs, which are not related to puzzles and -wow- so many puzzles do not make sense at all. Tells me again, how different interactive storytelling is from linear storytelling.
Or maybe the puzzles in #MI4 are just bad.