Michael · @Michael
7 followers · 65 posts · Server volumetrics.social

@lobau We should also integrate a good splash screen while things are loading.

#branding #mrjs #development

Last updated 2 years ago

Michael · @Michael
4 followers · 35 posts · Server volumetrics.social

@lobau As a result, a whole class of developer is effectively locked out of this new medium.

We aim to change that.

It’s early days, but together, @lobau and I are building a set of tools to build for mixed reality, in mixed reality.

Our first project is an library called , built from the ground up for spatial apps, designed to be familiar and extendable, with all the grunt work like physics and interactions built in.

github.com/Volumetrics-io/MR.j

#opensource #mrjs

Last updated 2 years ago

Michael · @Michael
3 followers · 34 posts · Server volumetrics.social

@lobau Sounds good. Added an <mr-font src=“” targets=“” size=“”> for preloading fonts and applying them to a set of selectors.

Looked into just using CSS but I’m think we might need one engineer solely focused on that 😂.

#landingpage #mrjs

Last updated 2 years ago

Michael · @Michael
2 followers · 21 posts · Server volumetrics.social

@lobau making some updates to mrjs. Might break the template I gave you until the cdn updates.

#mrjs

Last updated 2 years ago

Michael · @Michael
1 followers · 15 posts · Server volumetrics.social

@lobau Here’s the MR.js template. Happy to go over it.

github.com/Volumetrics-io/land

main take aways:

- CSS isn’t supported (yet) so you need to load the font directly
- font weights aren’t directly supported by the text rendering system, we’ll need to figure that one out
- asset/js/AnimationSystem.js is the custom system for the rotation.
- add ‘./‘ to allow workspace loading.
- there are bugs probably

#dev #landingpage #mrjs

Last updated 2 years ago

michael · @michael
26 followers · 135 posts · Server thatsit.social

Cracking away on integrating physics based interactions in with !

This will enable direct touch and complex custom, collision-based gestures.

#mrjs #rapier #webxr #spatialweb #spatialcomputing #mixedreality #virtualreality #extendedreality

Last updated 2 years ago

michael · @michael
26 followers · 134 posts · Server thatsit.social

And of course a more complex example! Cloning the VisionOS UX as a point of reference.

Text courtesy of , and built in, courtesy of !

All of this is built on top of , , and , and a (hopefully) easy to use ECS. Along with a few more out-of-the-box features I’ll share later.

Still lots to implement (button, image tag, scrolling, gestures) but v0.1 release is on the horizon!

#troika #rapier #webcomponents #threejs #webxr #mrjs #spatialcomputing #mixedreality #arvr #openweb

Last updated 2 years ago

michael · @michael
26 followers · 131 posts · Server thatsit.social

Still cracking away on MR.js. Here’s a look at the improved WebComponents layout API.

I’ve rewritten it to be responsive so windows/panels can be resized. Nothing innovative, but a clean API I can be proud of.

#webxr #mrjs #spatialcomputing #mixedreality #arvr #openweb

Last updated 2 years ago