Faire un jeu vidéal en novembre avec le National Game Design Month, un fork du Nanowrimo dans l'idée

nagademon.org/demon-slaying/

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Last updated 1 year ago

Andrew J. Young · @thatonegm
207 followers · 122 posts · Server mastodon.social

Unfortunately, my (National Game Design Month) TTRPG is still in the planning stages.

However! I am going to take some time tomorrow to write up as much of a rough draft as I can. That will entail making up a lot of settings and mechanics as I go, but that's what rough drafts are for, right? (I actually usually don't like rough drafts. I prefer doing all of my work in bulleted lists and then moving straight to a penultimate draft that just needs line editing.)

#nagademon #rpgdesign #gamedesign

Last updated 2 years ago

Andrew J. Young · @thatonegm
111 followers · 93 posts · Server mastodon.social

I am beginning to understand why so many indie game designers use the Powered by the Apocalypse method of playbooks. My game is at the point where I am thinking about character design. And, in trying not to simply copy the class style, I am walking straight into the playbook style.

I'm definitely going to try to go my own way on this, but I see the appeal of using playbooks and moves.

#nagademon #DnD #pbta #rpgdesign #ttrpgs

Last updated 2 years ago

Andrew J. Young · @thatonegm
111 followers · 93 posts · Server mastodon.social

Ok, is over and, while I wish I had been able to design more 200-word RPGs for it, I am not looking back.

Instead, in the spirit of the old National Game Design Month () from 2015, I am focusing my efforts in November on a small-scale instead. It won't be a standard, 200-page RPG tome, but it should be my largest RPG to date, bigger than The Last Campaign, Your Bloody Ex-Boyfriend, and Laser Space: The Final Chapter.

Wish me luck, !

#tabletober #nagademon #ttrpg #TTRPGCommunity

Last updated 2 years ago