Phil Smith · @ununseptimus
15 followers · 206 posts · Server retro.pizza

Removed the textures I'd previously applied, as the next bit of Andrue Price's tutorial concerns making textures for the item.

Did some sculpting to add some dents. Baked that sculpted model into a normal map -- which took hours because my computer is weak. Applied the resultant normal map to the simpler, UNsculpted anvil object.

Yes, I know, the lighting is awful. I really don't know what I'm doing there.

#blender #render #andrew #blenderguru #normal_map #3d_modelling

Last updated 2 years ago