Bartosz Ciechanowski created something quite remarkable here that takes instruction on Curves & Surfaces to another level 🤯
Related to #GameDev, splines are often used to define motion paths or motion intensity. Their use in #Animation is similar.
Splines are also used in #VectorArt, #Fonts, & #ProductDesign (#NURBS) due to their mathematical precision. Most 3D modeling apps rely on subdivision surfaces to emulate this precision (#OpenSubdiv).
#tutorials #references #opensubdiv #NURBS #productdesign #fonts #vectorart #animation #gamedev