Jason Pester (GameDev) · @jay
334 followers · 515 posts · Server mastodon.gamedev.place
Sova · @sova
14 followers · 209 posts · Server sfba.social

I love that the command trigger to start is "imagine". It really seems fitting as you use it to take your imagination and prompt the to try and render it's version of what you're thinking. It's sort of a wonderful blending of human imagination helped with rapid prototyping and it's really going to change the way that work is done in .

This week I was imagining what our criminal former president might have looked like in a since the decided they weren't going to do one. Luckily was happy to show us it's rendering of what that might look like... so here is "Donald Trump getting arrested and having his mugshot taken" as envisioned by .

(Note- Thanks FadedFools for noticing my work and paying for the up resolution output before I could click on it myself)

#midjourney #ai #previz #entertainment #mugshot #nypd

Last updated 2 years ago

💡 Andrew Bishop Acquires LightWave 3D from Vizrt Group

I just received this is my inbox...

go.vizrt.com/webmail/428312/12

LightWave 3D was the first 3D app I began using after I moved to Windows from MacOS where I was using StrataVision 3D (I even have a copy of Alias Sketch! and MacRenderMan and I got suckered into purchasing not one, but two QuickDraw 3D acceleration cards by Apple's marketing) 😁

#lightwave #lightwave3d #lightwavedigital #3d #dcc #previz #vfx #gamedev #contentcreation #3dmodeling

Last updated 2 years ago

GDCorner · @gdcorner
10 followers · 15 posts · Server mastodon.gamedev.place

Actual footage of people racing to pick up Rush Hour for 50% off!

Level up your animations in Unreal with Rush Hour - Vehicle Animator!

Version 1.1 now available.

On sale for 50% off this week!

unrealengine.com/marketplace/e

#previz #UE5 #ue4 #unrealengine #3danimation #gamedev

Last updated 2 years ago

GDCorner · @gdcorner
8 followers · 12 posts · Server mastodon.gamedev.place

Talk about a rough landing! But at least this vehicle is built to handle it!

I've been testing the next patch for Rush Hour. This was testing the new speed improvements and a more intuitive way to plan jumps.

#previz #3danimation #animation #unrealengine #gamedev #UE5 #ue4

Last updated 2 years ago

GDCorner · @gdcorner
4 followers · 3 posts · Server mastodon.gamedev.place

An update to Rush Hour has just been released including UE5.1 compatibility!
V1.0.1
- 5.1 Compatibility
- Reduced warnings due to deprecated APIs

Get it here:
unrealengine.com/marketplace/e

#virtualproduction #3danimation #previz #UE5 #ue4 #gamedev #unreal

Last updated 2 years ago