RT @NicolasFournel@twitter.com
Can you believe that all these sounds have been 100% synthesized? 😯👀 No recording was used!
#ProceduralAudio offers many advantages over samples for both linear and interactive audio!
#filmmaker #videotips #sounddesign #gameaudio #soundeffects #sfx
🐦🔗: https://twitter.com/NicolasFournel/status/1672424305320394752
#proceduralaudio #filmmaker #videotips #sounddesign #gameaudio #soundeffects #sfx
Messing with some more #proceduralaudio and #generativemusic patches using #metasound in #unrealengine tonight.
This patch is made with just 2x saw oscillators.
#unrealengine #metasound #generativemusic #proceduralaudio
Implementing some #RNBO code from @Cycling74 's Max as custom #metasound nodes today - using the C++ code export from #RNBO
Pushing myself to get a real fluency and find more of those "wow" moments while #composing #generativemusic & #proceduralaudio in @unrealengine.
Super exciting times to be a music and audio geek!
#gameaudio #gamedev #audio #proceduralaudio #generativemusic #composing #metasound #rnbo