Today in fun with #procedurallygeneratedmaps
(5/5)
A few last tips:
https://watabou.github.io/ gives access to tweaks by right-clicking and https://azgaar.github.io/Fantasy-Map-Generator/ gives access to tweaks from the little menu triangle in the upper left.
This is on the tip of the iceberg of what these tools allow, but I could not resists doing a proof of concept!
Today in fun with #procedurallygeneratedmaps
(4/5)
From that town I can open @Azgaar's Fantasy Map Generaor
https://azgaar.github.io/Fantasy-Map-Generator/
It will zoom in to a town with the right name and approximate placement. I even was able to then zoom out for a multi-country view.
Note that while you can also go to Watabou's city generator from here you will not get the map you started with.
#ttrpg @gmtools.
#procedurallygeneratedmaps #ttrpg
Today in fun with #procedurallygeneratedmaps
(3/5)
Clicking on the town allows me to open up the City Generator.
#procedurallygeneratedmaps #ttrpg #townmap #gmtools
Today in fun with #procedurallygeneratedmaps
(2/5)
The cool thing is that I can click on the Forbidden Library and open the One Page #dungeon Generator.
https://watabou.github.io/one-page-dungeon/?seed=365048593&name=Forbidden%20Library
That link will actually get you the same map with the same perils loaded.
#procedurallygeneratedmaps #dungeon #ttrpg #battlemap
Today in fun with #procedurallygeneratedmaps
(1/5)
Here is a map made with Perilous Shores by #Watabou https://watabou.github.io/
https://watabou.github.io/perilous-shores/?seed=1841373375&hexes=2
That link will get you essentially the same map but with different labels. But that's not the cool thing
#procedurallygeneratedmaps #Watabou #ttrpg #maps #gmtools