Mark Gritter · @markgritter
203 followers · 344 posts · Server mathstodon.xyz

2023 idea: procedurally generate a fictional computer architecture, and automatically generate an emulator and LLVM backend for it.

#procjam

Last updated 1 year ago

Rock Paper Shotgun · @rockpapershotgun
1224 followers · 21226 posts · Server die-partei.social
LunarFinch · @LunarFinch
4 followers · 2 posts · Server mastodon.gamedev.place

Well, guess I should share what I'm working on now that I'm here!

My latest project is this tiny voxel island generator that I made for last week. It takes a random seed to create a cute little island :)

This was a very chill project. I was mainly interested in learning how to work with 's ArrayMesh, and I'm pretty happy with the results!

lunar-finch.itch.io/variations

#indiedev #gamedev #godotengine #procjam

Last updated 2 years ago

Mike Cook · @mtrc
243 followers · 324 posts · Server mastodon.social

2022 ends today! I couldn't be as involved as I wanted to this year, but I'm delighted to see the things people have made. I hope you had a good time if you entered - don't forget you can ping any of us if you need a late submission link, so don't crunch today!

#procjam

Last updated 2 years ago

Mike Cook · @mtrc
270 followers · 512 posts · Server mastodon.social

2022 ends today! I couldn't be as involved as I wanted to this year, but I'm delighted to see the things people have made. I hope you had a good time if you entered - don't forget you can ping any of us if you need a late submission link, so don't crunch today!

#procjam

Last updated 2 years ago

finn · @finntruong
2 followers · 3 posts · Server mastodon.gamedev.place

I made a little hex island generator in Unity inspired by the amazing
@stavridisc and @cmzw work for 2022!

Check it out on browser right here!
finn-truong.itch.io/hexislandg

🎵 Front Porch Blues by Chris Haugen

#indiedev #unity #procgen #procjam

Last updated 2 years ago

Eli Davis · @EliCDavis
7 followers · 5 posts · Server mastodon.gamedev.place

Finally submitted the project to ! Try out the tool yourself and tell me about all the bugs!

itch.io/jam/procjam/rate/18416

#procjam

Last updated 2 years ago

Mike Cook · @mtrc
270 followers · 512 posts · Server mastodon.social

#procjam

Last updated 2 years ago

Ben · @btsherratt
151 followers · 87 posts · Server mastodon.gamedev.place

Yesterday I put up a build of the game I've been making for the and game jams! It still needs some work (I wanted to at least submit a 1-week build) but I think it's kinda fun to play. I'm planning to do a little more work on it this week to close out the year, but feel free to take a look if you're interested.

btsherratt.itch.io/parachuting

It has a lot of bugs and things, but I'm pretty pleased with how it feels to play, especially the Crazy Taxi style arrow.

#screenshotsaturday #procjam #7dfps

Last updated 2 years ago

Megabyte Games · @megabytegames
37 followers · 36 posts · Server mastodon.gamedev.place

Got my submission in. If you like patterns or digital life then you may be interested.

🔗 Want to know more?
megabyte-games.itch.io/agave-a

#pixelart #procjam

Last updated 2 years ago

Steve Landey · @irskep
49 followers · 78 posts · Server mastodon.gamedev.place

I decided to call the indie rock show poster generator done. It's on @itchio now: irskep.itch.io/showposters

And submitted to 2022!

#procgen #procjam

Last updated 2 years ago

protosev · @protosev
1 followers · 6 posts · Server mastodon.gamedev.place

Quick entry I did with some friends, I think it turned out quite nice! Basically it generate random 2d skies

first-slime-games.itch.io/sky-

#gamejam #procedural #proceduralgeneration #pixelart #gamedev #procjam

Last updated 2 years ago

mclean making games · @mcccclean
125 followers · 43 posts · Server mastodon.gamedev.place

This is likely the last free evening I have before the end of . After doing a bunch of QOL updates on my room generation tools I put them to work and implemented a second biome: the Labyrinth!

#roguelike #godotengine #procjam

Last updated 2 years ago

Megabyte Games · @megabytegames
37 followers · 35 posts · Server mastodon.gamedev.place

More previews from my jam submission:

#procjam #art #jam #pixelart

Last updated 2 years ago

Ericbomb · @Ericbomb
336 followers · 251 posts · Server mastodon.gamedev.place

Wonderful day for the procjam project! Made my TTS program handle more words when it can't find it, and then made some quick python programs to help format the audio files needed to add new voices. So installing a custom text to speech program into a GameMaker project should (in theory) just take a few minutes! I don't know if anyone will ever use this besides me, but I'm going to use the crap out of this no matter what!

#procjam #a11y #gamemaker #gamedev

Last updated 2 years ago

mclean making games · @mcccclean
115 followers · 39 posts · Server mastodon.gamedev.place

Got a little more stuff done! The level generator can now place map features a lot more intelligently (although not perfectly, for eg the door), and it's a lot better at painting borders around things too.

Plus the builders can query the level now, where they used to be write-only! So the pond can query for the lowest point in the level, and its shore tiles can average themselves with the surrounding area, and the inn can draw a predictable rectangle.

#godotengine #lowpoly #procjam

Last updated 2 years ago

Steve Landey · @irskep
47 followers · 73 posts · Server mastodon.gamedev.place

Mined my @itchio library for some assets and found some neat fractal backgrounds I could use.

#procgen #procjam

Last updated 2 years ago

mclean making games · @mcccclean
107 followers · 38 posts · Server mastodon.gamedev.place

is going well; I've updated the room generator to be able to show the individual steps of its progress and that's made putting other bits together SO much easier oh my gosh. I always procrastinate making PCG visualisation stuff but as soon as it's in you can get stuff done like 100x faster

#screenshotsaturday #roguelike #godotengine #procjam

Last updated 2 years ago

Steve Landey · @irskep
46 followers · 72 posts · Server mastodon.gamedev.place

Centered-background-image layout's looking a lot better than image-between-text layout. Procedural graphic design is difficult, even if the result is intentionally bad.

#procjam #procgen

Last updated 2 years ago

Steve Landey · @irskep
46 followers · 70 posts · Server mastodon.gamedev.place

OK the show poster generator kind of rules already. (The graphics come from an icon pack I bought on Creative Market years ago for use with my Oscillator drum practice app.)

#procgen #procjam

Last updated 2 years ago