I made a little 'fan art' drawing for my own gameš¤£
Just like my pixel art has improved, so has my actual drawing.
'Normal' drawing is what helps with my pixel art the most.
I've learned a lot about colors, shapes an simplifying from drawing.
#programmerart #indiedev #2drpg #gamedev #learningtodraw #cutegames
#programmerart #indiedev #2drpg #gamedev #learningtodraw #cutegames
I feel like I'm getting the hang of making the pixel art for my game.
Most of it will probably be remade or adjusted at some point, but I can make it much faster now, than when I started, and I have a better understanding of 2D art in general.
#programmerart #pixelart #2drpg #godotengine #godot #godot4 #gamedev #indiedev
#programmerart #pixelart #2drpg #godotengine #godot #Godot4 #gamedev #indiedev
made a thing... #gamedev #programmerart #godot4 #indiedev #rts
#gamedev #programmerart #Godot4 #indiedev #rts
more beans!!!!! #3dart #programmerart #physics #gamedev #indiedev
#3dart #programmerart #physics #gamedev #indiedev
A little late for #screenshotsaturday, but I got the movement bfs algo to work properly and only allow movement through doors between tiles! Also fixed up the #ProgrammerArt just a bit.
#screenshotsaturday #programmerart #indiedev #indiegamedev #indiegame #godotengine
Added a range overlay in! I gotta replace this programmer art soon though...
#indiedev #IndieGameDev #indiegame #GodotEngine #ProgrammerArt
#indiedev #indiegamedev #indiegame #godotengine #programmerart
I was aiming for this but I got this. š
Look, they can't all be winners #LiberationGame #indiedev #programmerart
#liberationgame #indiedev #programmerart
I've moved to Godot for prototyping (with some ugly programmer art)!
First step completed was setting up multiple TileMaps to work with one A* and the ability to place a new tile down.
This is the primary hook, building the map as you go!
#indiedev #indiegames #programmerart #godotengine
There are days when it seems my true purpose is to open an art gallery in the Uncanny Valley.
#GameDev #programmerart #mastoarį¹ #gameart
Quick test in vrchat... I think this can work. My plan is to just to have vr primarily for viewing, while mouse/stick with keyboard for main flight controls. #gamedev #programmerart #space
#gamedev #programmerart #Space
Started some programmer art for the space sim I am going to create. This is inspired by the 360 wraparound gundam cockpits like the GP03.
Today's playable find is #BeyondColumns 3 - never shipped it because I got busy with other projects (and according to publishers at the time nobody wanted match-3 mechanics any more...)
https://github.com/lardratboy/BeyondColumns3
#Prototype #ProgrammerArt #GameDev #RetroGaming #Match3 #FREE #Playable
#beyondcolumns #prototype #programmerart #gamedev #retrogaming #match3 #free #playable
#FlashbackFriday I've been going through old folders finding all sorts of old prototypes of tiny games for mobile phones. I've got a collection of old hdds to go through, hoping to find more playable content to share. #PixelArt #ProgrammerArt
#flashbackfriday #pixelart #programmerart
20 years ago I wrote some blitters specialized for the GBA, I never ended up using the tech in anything but it was fun to write. Anyway here is a video of it in action.
#gba #retrogaming #Rom #programmerart #techdemo
At this point in development, I want to bring more people onto the project, and I think the first step to doing that is to make a #VerticalSlice.
To get funding and make this a proper game with a proper team, I need a vertical slice to serve as a better example of what the final game will look like than my own #ProgrammerArt.
So! Right now the part of the game I want to turn into a vertical slice looks like this: https://www.youtube.com/watch?v=4C9tEJhxpeI
(continued...)
So I participated in Ludum Dare (theme: The more you have, the worse it is). Iām not happy with the result, but at least I got to balance a Lemonade Stand game and make some #programmerart. #LDJAM #LD40
https://ldjam.com/events/ludum-dare/40/lemonade-stand-a-bit-cursed-one-maybe
https://mathstodon.xyz/media/MaEfAVv-QvMyZPlzaDI