fuck it, WIP screenshot time.
Bank is FINISHED. manager's office and executive washroom occupy the first floor. sewers are being worked on. surrounding buildings are mapped out and need to be FILLED. various stores. alchemist, inn, blacksmith etc.
sewer level includes secret door for access. i wanna include as many ways down as i can to give players options.
roofs are gonna be linked by ropes and bracing to allow for a rooftop approach
Update: Reworked the streets outside the bank to round out the corners based on some feedback and I really like the way it looks compared to the square corners. added some cart tracks.
got the Vault itself finished, and then decided i should make MORE work for myself and add some surrounding sewers! they should've been there to start but i guess i didn't think that far ahead.
feedback very much appreciated!
#feedback #dungeondraft #rpg #workinprogress #psysmaps
Work in Progress of one of the maps from my suggestion request thread the other day: a Big Bank in a city with a Vault.
Currently only the ground floor is visible. I'm going to add other buildings and hopefully offer multiple avenues for a heist!
#battlemap #workinprogress #psysmaps
Another one of my maps, this one was a custom request for a Lancer map. a 25x25 minimum hex grid with a ship taking up a minimum of 7 hexes in the middle. Heavy debris field to provide cover for a space battle.