Win ten copies of Pyxel Edit pixel art editor by Daniel Kvarfordt in #js13k 2023!
https://js13kgames.com/#pyxeledit
#gamedev #gamedevjs #PyxelEdit #Pyxel #Edit #pixel #art #pixelart #editor
#js13k #gamedev #gamedevjs #pyxeledit #pyxel #edit #pixel #art #pixelart #editor
There was this effect, I wanted to do for a long time of which I didn't even know/remember the name for... so researching was a bit of a challenge as this is not a tunnel effect, not a zoom rotator. A Chaos tornado? A Blitter feedback? Code is in the usual repo: https://github.com/greg76/megademo #demoscene #retro #pyxel #pyhton #pico8 #tic80
#tic80 #pico8 #pyhton #pyxel #retro #demoscene
Every few years I start to doodle up "Project SpaceWar (n+1)" in my current choice of language & target platform as a tribute to the grand daddy, the OG of all shooters: SpaceWars! from 1962!!! https://en.wikipedia.org/wiki/Spacewar! #oldschool #gamedev #retro #pyxel #python #pico8 #tic80
#tic80 #pico8 #Python #pyxel #retro #gamedev #oldschool
Working on a small #love2d library to ease the process of creating crunchy pixel games without the usual annoyances has been so much fun!
It’s inspired by #pico8 and #pyxel and will hopefully let me scope down, without introducing retro limitations on things like audio and GUI.
another night, another effect! re-created the mother of all spinning 3D objects, the amiga ball! I might come back and polish the code a bit, but I'll just go to bed right now. 😉 you can dig into the pile of trash on github... 🙈 https://github.com/greg76/megademo
#demoscene #amiga #pico8 #tic80 #pyxel #retro
#retro #pyxel #tic80 #pico8 #amiga #demoscene
Shade Bobs! I had to look up the name while mocking it up, because I wasn't even sure about it. Was this specific to the Amiga or any other platform that had "planar" video modes? (multiple 1-bit bitmaps "layered" on top of each other to result the palette index of given pixel) #retro #demoscene #pico8 #tic80 #pyxel
#pyxel #tic80 #pico8 #demoscene #retro
never really tackled any kind of voxels back then, so like 30 years later I had to face it while working on my "megademo" doodles. it was popularised by the Future Crew with their Panic demo (1992) and became a standard visual effect for a while. #pyxel #pico80 #retro #16bit #mandelbrot #voxel https://github.com/greg76/megademo
#voxel #mandelbrot #16bit #retro #pico80 #pyxel
quickly added a new effect for the megademo. i have also made the repo public on github if anyone is interested https://github.com/greg76/megademo #pyxel #pico8 #retro #oldschool #demoscene
#demoscene #oldschool #retro #pico8 #pyxel
So when I take the kids to their swimming classes I have some in between time just to sketch something up for the #retro #demo I started to snitch together. #pyxel #pico80 #oldschool #demoscene
#demoscene #oldschool #pico80 #pyxel #demo #retro
#pyxel #pyxelstudio visualisation de résolution de Sudoku avec des couleurs https://www.pyxelstudio.net/uymt8rcb
Ando metido en un nuevo juego, otro clon de Arkanoid, el cual estoy desarrollando en Python y Pxyel (https://github.com/kitao/pyxel)
No quiero que sea un simple clon y tengo varias ideas, pero es algo que me voy a tomar con calma. Aun estoy terminando un prototipo el cual colgare en mi blog, y estará ademas disponible para Linux, Windows y navegadores web (solo PC de momento)
Y como es habitual en mis proyectos, liberaré todo bajo la licencia GNU/GPL 3
Mastodon seem to have good traction nowadays, but I do miss people like https://twitter.com/kitao of #pyxel fame and https://twitter.com/develobile of #pyto fame. Both of them were very influential in some of my favourite small #python projects. And was secretly hoping that #pyxel can be ported to #pyto as one of the default packages. Would be such a great little tool to bring retro style, easily approachable coding to a wider audience.
finishing off the day with 5 mins of retro coding. hands up if you are old enough to recognise the systems mimicked. #pyxel #pico80 #commodore #c64 #amiga
#amiga #c64 #commodore #pico80 #pyxel
finishing off the day with 5 mins of retro coding. hands up if you are old enough to recognise these systems mimicked here. #pyxel #pico80 #commodore #c64 #amiga
#amiga #c64 #commodore #pico80 #pyxel
finishing up the day with 5 minutes of nostalgic retro coding. #pyxel #pico80 #commodore #c64 #amiga
#amiga #c64 #commodore #pico80 #pyxel
Dusted off some earlier starfield and dycp scroll code, "borrowed" some music and tested how #pyxel #python apps can be run in a browser. #pyxel just sat better in my existing toolchain and was lazy to try #pico8 just yet, but it is still on my bucket list. maybe #picotron will be a reason to switch. Being able to share over the web is just a boost! https://dervarics.hu/sufni/dycp.html
#picotron #pico8 #Python #pyxel
I got myself an 8Bitdo Lite controller specifically to play #pico8 on my laptop and it's suuuuper smooth and wonderful to use, especially coming from the tiny laptop arrow keys I've been using. Worth every penny!
It also works with my WIP #pyxel game, but Pyxel seems to use the buttons below the d-pad as the d-pad (using pyxel.GAMEPAD1_BUTTON_DPAD_LEFT, etc), which is a little weird but maybe remappable?