trying out #maxmsp #rnbo
- did not know exporting may only be done using their cloud compiler, not locally/offline
- it's starting to seem like i can't export a simple standalone app or vst that accepts input from a standard serial device and outputs #midi https://t.co/oVKJA4QQMU
Pretty much going to try and jam the #RNBO code export into something based on these two tutorials 😂
https://dev.epicgames.com/community/learning/tutorials/KJWk/writing-a-pitch-shift-metasound-node
Implementing some #RNBO code from @Cycling74 's Max as custom #metasound nodes today - using the C++ code export from #RNBO
Pushing myself to get a real fluency and find more of those "wow" moments while #composing #generativemusic & #proceduralaudio in @unrealengine.
Super exciting times to be a music and audio geek!
#gameaudio #gamedev #audio #proceduralaudio #generativemusic #composing #metasound #rnbo