So, for whatever reason, you want an inflated fluffy #design on you #WebApps?
Say no more.
Here’s a CSS library for you »
https://codeadrian.github.io/clay.css/
#css #tools #fluffy #rounded #soft #design #UI #UX #Claymorphism
#design #WebApps #css #tools #fluffy #rounded #soft #ui #ux #Claymorphism
So, for whatever reason, you want an inflated fluffy #design on you #WebApps?
Say no more.
Here’s a CSS library for you »
https://codeadrian.github.io/clay.css/
#css #tools #fluffy #rounded #soft #design #UI #UX #Claymorphism
#design #webapps #css #tools #fluffy #rounded #soft #ui #ux #Claymorphism
rounded is a Haskell package for correctly-rounded arbitrary-precision floating-point arithmetic, binding to the MPFR C library. I took over the maintainership last year.
The next releases will be twofold, with branches for MPFR 3.1 (rounded-0.x) and MPFR 4.0 (rounded-1.x). Users should depend on the lowest version(s) that have all the features and bug-fixes they need.
Changes since the previous release are a bug-fix for an embarrassing crash in the long double support, and wrappers for more of the MPFR API.
You can check the release candidates at:
https://hackage.haskell.org/package/rounded-0.2/candidate
https://hackage.haskell.org/package/rounded-1.0/candidate
I use rounded in et, an escape time fractal explorer, as well as other projects. The image was made with et.
#haskell #mpfr #rounded #FloatingPoint #ReleaseCandidate #et
#haskell #mpfr #rounded #floatingpoint #releasecandidate #et