#rtradvances from #SIGGRAPH2023 - presentation on Nubis3: Methods (and madness) to model and render immersive real-time voxel-based clouds from @AndrewSchneiderfrom #GuerrillaGames is now online - enjoy!
https://advances.realtimerendering.com/s2023/index.html#Nubis3
#rtradvances #siggraph2023 #GuerrillaGames
#rtradvances from #SIGGRAPH2023 - presentation on Authoring Materials That Matters - Substrate in @UnrealEngine 5 from Sebastien Hillaire and Charles de Rousiers
is now online - enjoy!
https://advances.realtimerendering.com/s2023/index.html#Strata
#rtradvances from #SIGGRAPH2023 - presentation on the Large-Scale Terrain Rendering in Call of Duty is now online from @setienne - enjoy!
https://advances.realtimerendering.com/s2023/index.html#CODTerrain
#rtradvances from #SIGGRAPH2023 - sharing the presentations from the talks - @sebbbi 's talk is posted - enjoy!
https://advances.realtimerendering.com/s2023/index.html#HypeHype
Here are two timelapse videos that I shot from near my house in the Netherlands. I used these this past week in the 'Nubis, Cubed' #rtradvances talk at #SIGGRAPH2023 to illustrate the forces at work behind creating wispy and billowy details in clouds. [ Sony A7 III, 240mm f6.3 ]
Here is the link to the Nubis Voxel Cloud Pack: http://bit.ly/NubisVoxelCloudPack
This contains two Nubis Voxel Cloud NVDF's as well as the Voxel Cloud Noise Generator and the 3D Texture itself. Formats: TGA slices and VDB archives. #rtradvances #SIGGRAPH2023 @Guerrilla
#rtradvances a final section for #SIGGRAPH2023 is right now! @iryoku1 and @miguel_oenp from @sd_studios are presenting the details of their work on photorealistic digital humans and Ray tracing from The Callisto Protocol
#rtradvances continues with a talk from @SebHillaire and @kiwaiii on @UnrealEngine ‘s layered material system - check it out!
#rtradvances Part II is now happening at #SIGGRAPH2023. - we begin with Stephane Etienne from @Activision sharing how they designed their large scale terrain system which can scale from high end PCs to low end mobile. Join the fun!
#rtradvances #SIGGRAPH2023 @vonschneidz is now sharing the amazing work for @Guerrilla’s volumetric clouds
#rtradvances at @siggraph are now live! Come hear @sebbbi from @HypeHypeInc share the learnings about designing an efficient mobile renderer
Slides for the #rtradvances
SIGGRAPH 2022 from Feng Xie
"Real-time Cluster Path Tracing for Remote Rendering" have been posted on
https://advances.realtimerendering.com/s2022/index.html#RTCPT - please enjoy!
RT @mirror2mask
The program for #rtradvances for @siggraph 2022 is online! http://advances.realtimerendering.com/s2022/index.html - lots of great talks this year again! (adding specifics in the thread)