Yesterday night I merged my first ever OSS PR for #rules_xcodeproj and it was so so exciting!!
So happy I got over this stupid fear of contributing. Thanks @brentley for being super helpful through the process!!!!! ✨
I started writing a toot-storm, but I realized a blog post was a better medium for it. Enjoy:
https://www.buildbuddy.io/blog/multiple-xcode-configurations-with-rules_xcodeproj-1-3
#rules_xcodeproj #Bazel #xcode
I’m so excited to announce we’ve released version 1.0 of #rules_xcodeproj!
For a release this important, I’ve written a blog post. Please enjoy 😊.
https://www.buildbuddy.io/blog/introducing-rules_xcodeproj-1-0
#rules_xcodeproj #Bazel #xcode
I happy to announce that I’ve just released version 0.12 of #rules_xcodeproj!
Like the release before it, I didn’t plan to have another release before the 1.0 release candidates, but since a fair amount of improvements and bug fixes made it in, I felt it wasn’t worth waiting to get these changes out.
Please read the release notes (https://github.com/buildbuddy-io/rules_xcodeproj/releases/tag/0.12.0) for a detailed account of what is included in this release.
#rules_xcodeproj #Bazel #xcode
Before taking some time off for the holidays, I thought it would be nice to have another release of #rules_xcodeproj: https://github.com/buildbuddy-io/rules_xcodeproj/releases/tag/0.11.0.
I hadn’t planned on having another release before the 1.0 release candidates, but we made a couple of nice fixes and performance improvements, so it seemed like a good idea. I’m not going to go into detail on the changes, the release notes do a good job of that for this release.
Hopefully the next release is 1.0-rc1 😊.
#rules_xcodeproj #Bazel #xcode
Before taking some time off for the holidays, I thought it would be nice to have another release of #rules_xcodeproj: https://github.com/buildbuddy-io/rules_xcodeproj/releases/tag/0.11.0.
I hadn’t planned on having another release before the 1.0 release candidates, but we made a couple of nice fixes and performance improvements, so it seemed like a good idea. I’m not going to go into detail on the changes, the release notes do a good job of that for this release.
Hopefully the next release is 1.0-rc1 😊.
#rules_xcodeproj #Bazel #xcode
The talk I gave at #BazelCon last week, about using #Bazel with #Xcode via #rules_xcodeproj, is now on YouTube: https://www.youtube.com/watch?v=B__SHnz3K3c
#BazelCon #Bazel #xcode #rules_xcodeproj
Time for my #introduction!
I’m Brentley (he/him) and I’m a Developer Evangelist at BuildBuddy (https://buildbuddy.io). I focus on #iOS / #Mobile and #Bazel. I’m also the creator of #rules_xcodeproj, a Bazel-integrated #Xcode project generator.
I’m a big user/fan of #SwiftLang, but I would love to someday be able to learn and use #Elixir or #Lisp for something in production 😄.
On the non-tech side, I love #movies, #tv, and #TTRPG. I’ll sometimes dabble in #videogames (mainly #pokemon).
#introduction #iOS #Bazel #rules_xcodeproj #xcode #swiftlang #elixir #lisp #movies #tv #ttrpg #videogames #pokemon #mobile
The #rules_xcodeproj shirts turned out perfectly! Thank you again @pennig for such a wonderful logo!