play({Splay.ar(ar(BPF,ar(v=VarSaw,ar(v,(r=(3/4/(1..(c=[49,175,98,147,65,233]).size)))+6,0,1/2,2,c),0,ar(v,1/r)**2)**ar(v,0s1/r+8,0,ar(v,1/3).abs,12,13),ar(v,0s3/r,0,ar(v,r*8)).lag3(0.1).abs*4e3+80,1.1-ar(v,8*r)**2,ar(v,r/c))/2,ar(v,1,0,ar(v,1)))},s,\fade,20)
Another simple long phasing composition written for your busted laptop speakers. Let it takes it's time.
#supercollider #sctoot #sharingiscaring
play{ar(BPF,ar(o=SinOsc,(f=ar(q=QuadC,(m=ar(o,ar(q,2)**2*8))**m**m).exprange*148+12),ar(o,m**f*2,0,m*2pi)).sign,(m*m).exprange*5e3+(m*120))!2/2}
Silly bass sound for You. Yes, You. SC also stands for #SizeCoding and #SharingIsCaring
#sizecoding #sharingiscaring #supercollider #dailybass #sctoot
play{ar(Splay,0.5*ar(o=SinOsc,f=(p=(1,2..14).degreeToKey(Scale.gong).midiratio)*(ar(o,p.sin*8,0,0s5,1)*52),ar(o,f*2)*ar(o,1/4/p,0,ar(o,pi/p).exprange*8pi),LFSaw.ar(-1*[7,3.5,7/10]*ar(o,f.sin.exprange,0,0s1,1),1,1/2,1/2)**(ar(o,8/p/f.atan,0,30,32))),ar(o,pi) /* #SuperCollider #GongScale #scToot */)};
#supercollider #gongscale #sctoot
(s.reboot(s.options.blockSize=1).waitForBoot({Ndef(\nasty,{z={LFNoise2.ar(8).round(1/8)}.();t={Sweep.ar(0,z.sign*((z*z).exprange*1.5)**(..8))%512}.();c={TChoose.ar((LatoocarfianN.ar((1+z**t@4)).exprange*t.size).floor,t)}.();o=Splay.ar(-12.dbamp*LeakDC.ar( (((t<<c)|(c%256))<<(c*12)%(c%256))|(((t.reverse%256)&t) << c%256)).fold2,z);Out.ar(0,o)})}) /* #SuperCollider #Chaos #sctoot */)
(Ndef(\nastynasty,{
z={LFNoise2.ar(8).round(1/8)}.();t={Sweep.ar(0,z.sign*((z*z).exprange*2)**(..8))%512}.();c={TChoose.ar((LatoocarfianN.ar((1+z**t@4)).exprange*t.size).floor,t)}.();Out.ar(0,-12.dbamp*Splay.ar(LeakDC.ar((((t<<c)|(c%256))<<(c*12)%(c%256))|(((t.reverse%256)&t)<<c%256)).fold2,z))
}) /* #SuperCollider #Noise #NoiseNoise #sctoot #chaos*/)
#supercollider #noise #noisenoise #sctoot #chaos
(s.reboot(s.options.blockSize=1).waitForBoot({play{ar(LocalOut,(o=ar(LeakDC,ar(Integrator,i=ar(LocalIn,2)+ar(Impulse,0),i%ar((m=LFDNoise3),ar(m,3,3,3)**i.abs,3).abs+0s3).softclip.sanitize)));-14.dbamp*o.product!2}}) /* #SuperCollider #SillyNoise #sctoot */);
#supercollider #sillynoise #sctoot
(Ndef(\spasm,{
f={CuspL.ar([2,2s1])*64};
m=SinOsc.ar(HenonC.ar(3).exprange*9);
o=SinOsc.ar(f,SinOsc.ar(f*2,0,m*2pi)).sign;
o=o*BPF.ar(o,m.exprange*5500+(m.exprange*20+4),1,0.5);
Out.ar(0,-6.dbamp*Splay.ar(o,f.sin))});
/*
#AlmostLegible
#SuperCollider
#ScToot
*/)
#almostlegible #supercollider #sctoot