My Sega Genesis / Mega Drive arrangement of 'The Dark Blowhole' from the game Touhou Chireiden ~ Subterranean Animism.
#SegaGenesis #MegaDrive #sgdk #FurnaceTracker #ใกใฌใใฉใคใ #chiptune #YM2612
#segagenesis #megadrive #sgdk #furnacetracker #ใกใฌใใฉใคใ #chiptune #ym2612
Chords update: Been working on this for a day or two. Still lots of work to be done on him but he's getting there! I'm always impressed by my progress with this stuff as I've never considered myself much of an artist, I'm a programmer ๐ #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #sega #indiedev #indiegamedev
Chords Update: added support for scrolling cutscenes with support for up to 31 colours over 2 palettes. #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDe
#sgdk #segamegadrive #segagenesis #sega #indiedev #indiegamede
Collision and tile priority added. Hardware test successful. Gonna try to add at least the beach area before release.
#segagenesis #megadrive #ใกใฌใใฉใคใ #homebrew #sgdk
My next arrangement/demo is coming along. Arrangement of 'Swivel' is done, engine still needs collision and tile priority.
I do have plans to make a game based on this very early engine.
#segagenesis #megadrive #ใกใฌใใฉใคใ #homebrew #sgdk
Mega Slow Mole update! The game now autosaves your last checkpoint and Slow Mole has a new aerodynamic outfit!
https://slowmolestudio.itch.io/mega-slow-mole
#gamedev #indiedev #indiegame #sega #segagenesis #megadrive #retrogaming #coding #sgdk #pixelart
#gamedev #indiedev #indiegame #sega #segagenesis #megadrive #retrogaming #coding #sgdk #pixelart
Chords Update: Updated the door transition a bit but still need to clean the code up and work on the door animation. #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #sega #indiedev #indiegamedev
Chords Update: Draft room transition effect taken from Snatcher. It needs a little more work. Keep or ditch? #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #sega #indiedev #indiegamedev
Chords Update: Remember the crappy place holder BarFly entrance? Well its gone ๐ #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #sega #indiedev #indiegamedev
Chords Update: I animated an extraction fan... Turn the brightness up! #SGDK #SegaMegaDrive #SegaGenesis #Sega #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #sega #indiedev #indiegamedev
Chords update: I wrote some code to enable sprite support on backgrounds. Here's the first test. #Sega #SegaGenesis #SegaMegaDrive #SGDK #indiedev #IndieGameDev #indiegamedeveloper
#sega #segagenesis #segamegadrive #sgdk #indiedev #indiegamedev #indiegamedeveloper
My Sega Genesis / Mega Drive arrangement of 'Septette for a Dead Princess' from the game Touhou Koumakyou ~ the Embodiment of Scarlet Devil.
#SegaGenesis #MegaDrive #sgdk #FurnaceTracker #ใกใฌใใฉใคใ #chiptune #YM2612
#segagenesis #megadrive #sgdk #furnacetracker #ใกใฌใใฉใคใ #chiptune #ym2612
Chords Update: My background artist finished this off the other day, very nice for 16 colours ๐ #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #indiedev #indiegamedev
Chords Update: Tonight I did a bit of pixel art and a draft version of Screw Loose DIY. #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #indiedev #indiegamedev
Chords Update: Draft Hyperbike location travelling sequences are now in the game. The animated effect of movement turned out pretty well. Just need to source an nice PCM sound effect to replace the Snatcher one ๐ #SGDK #SegaMegaDrive #SegaGenesis #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #indiedev #indiegamedev
Figured I could do better so kept pushing and came up with this based off a concept sketch. It uses 14 colours. I'm currently struggling to bring out the detail of the wall posters at such a low res though! #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev
#sgdk #segamegadrive #segagenesis #homebrew #indiedev #indiegamedev
Chords Update: Had a crack at a basic room! Pixel art isn't my specialty but I figure I can create temporary assets for rooms to keep initial prototype costs down. #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev #indiegame
#sgdk #segamegadrive #segagenesis #homebrew #indiedev #indiegamedev #indiegame
Chords update: Drawing a mock up of a hyberbike tonight. It's rough and will changed when I get concepts done. My art skills are a weak link unfortunately. It'll work for now though! #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev #indiegame
#sgdk #segamegadrive #segagenesis #homebrew #indiedev #indiegamedev #indiegame
Chords Update: Rest tomorrow but tonight I've implemented branching conversations and item flags. In this demo Akio asks for entry to the bar, finds his ID on the floor and gets into the Bar with it. #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev #indiegame
#sgdk #segamegadrive #segagenesis #homebrew #indiedev #indiegamedev #indiegame
Chords update: Here's Chords voiced by a professional voice actor as a proof of concept. It's 4MEG of audio, so unless I can get the Sega CD streaming don't expect it to go beyond this demo. #SGDK #SegaMegaDrive #SegaGenesis #Homebrew #indiedev #IndieGameDev #indiegame #indiegamedeveloper
#sgdk #segamegadrive #segagenesis #homebrew #indiedev #indiegamedev #indiegame #indiegamedeveloper