Pop and Roll
idea from https://oldbytes.space/@incre_ment/110964846880182324
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders
#generative #generativeart #creativecoding #processing #glsl #shaders
Pardon my bed head. I just woke up.
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders #FlowField
#generative #generativeart #creativecoding #processing #glsl #shaders #flowfield
Well well well, if isn't it VERTEX shaders...
I had a lot of fun ("F" means frustration) making this. The floor has displacement based on the distance from the player.
#godotengine
#shaders
Writhing berry
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders
#generative #generativeart #creativecoding #processing #glsl #shaders
Do I dare to add a third dimension to my #shaders learning journey?? More or less, as #godotengine handles it for me, now I enter in the world of Spatial Shaders!!! There is a lot to learn and this is just the beginning, but being able to deform a primitive mesh (sphere) and change the colors is already something.
#shader
Y'know it'd be cool if someone made 4:3 focused gamescope overlays for 16:9 and 16:10 (because Steam Deck) monitors. Stuff like pic related, but it'd be modeled after an old CRT PC monitor, complete with the ability to use scanline filters and stuff.
The kind of stuff that you can put in retroarch, but you can use it for regular PC games instead of just emulators.
I hope someone's made that and it's just a matter of finding it.
#LinuxGaming #Retroarch #shaders #overlays #emulation #retrogames
#linuxgaming #retroarch #shaders #overlays #emulation #retrogames
@ExistentialBeanBag I am far from an expert, but I've poked around with shaders in unity a bit and at the very least would be interested in hearing about what you're trying to do, even if my knowledge isn't enough to help XD #vrchat #shaders
TIL writing shaders can be fun. Honestly a really nice tutorial from zero knowledge to creating something awesome.
Shader #genart needs more love.
https://www.youtube.com/watch?v=f4s1h2YETNY
#3d #shaders #webgl
Diffusion pattern particle trails with only subtle tweaks to the weighting coefficients. The trails continue to edit the pattern.
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders
#generative #generativeart #creativecoding #processing #glsl #shaders
Diffuse particle trails when you "accidentally" allow some of your blur filter weights to go negative
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders
#generative #generativeart #creativecoding #processing #glsl #shaders
Diffuse particle trails
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders
#generative #generativeart #creativecoding #processing #glsl #shaders
Have been experimenting with some Height-Based puddles for my next shader pack release, also used a little tool that allows users to combine different shader features from the pack into a custom shader as they please (puddles + rt reflections in this case). The reflections are done with the amazing LTCGI: https://ltcgi.dev/
#unity #shaders #vrchat
Iris 1.6.5 for Minecraft 1.20.1 Now Supports Sodium 0.5: https://github.com/IrisShaders/Iris/releases/tag/1.6.5%2B1.20.1 #linux #linuxgaming #update #foss #release #iris #shaders #minecraft #sodium #support
#linux #linuxgaming #update #foss #release #iris #shaders #minecraft #sodium #support
The fun part about #shaders is even if they don't work right, you can still get cool effects for other purposes!
For example this is supposed to be a speed line...
#somnipathygame #pixelart #indiegame #GodotEngine #adventuregame
#shaders #somnipathygame #pixelart #indiegame #godotengine #adventuregame
Stripey gloop
#generative #GenerativeArt #CreativeCoding #Processing #glsl #shaders
#generative #generativeart #creativecoding #processing #glsl #shaders
Do you also want to shade a pixel? By hand? On paper? https://humanshader.com/ #shaders #paper #pen
(HT @etchedpixels)