I love this shader: https://www.shadertoy.com/view/DtXfDr
They’re something I wish I were better at making. That intersection of maths, art, and programming where I can feel the limits of my skills in the first two. It’s great how something so pretty can be defined with quite minimal code 😀
#shader #glsl #shadertoy #visuals
In the spirit of this, here are some tunes you're probably never going to hear on commercial radio (for good reason)
https://www.shadertoy.com/view/wtjGz1
https://www.shadertoy.com/view/mdX3RB
I suppose I could have shared links to my soundcloud directly, but I like the #shadertoy versions better.
Totally forgot how cool the ShaderToy-viewer 'CineShader' is... https://cineshader.com/view/dtXyDj #shaderToy #cineShader #demoScene
#shadertoy #cineshader #demoScene
Bit boring start of the weekend... a good excuse to try writing an 'atmospheric scattering'-like effect... kind of works, but needs more polish https://shadertoy.com/view/dtXyDj #shader #demoScene #shaderToy
Thinking of writing a tutorial to introduce SDF raymarching with #shadertoy examples along the way, would there be any interest for something like this? 🤔
Hi, I'm Sônia, and this is my hobbyist computational-math account. I decided to invest some time into _Indra's Pearls_ by Mumford, Series, Wright a little over a decade ago, and a quest that started out with "do all the assignments" has turned into a personal research and artistic program.
I spend a lot of time thinking about sets of tangent circles. So much so that if I got a "revive an ancient mathematician for a day" boon, I'd spend it on Apollonius. I'm pretty sure that my guy from Perga would a) be fascinated by the beauty of Kleinian double-cusp groups and b) tell me we were cheating by using calculations instead of construction. Sorry, fans of Euclid, Brahmagupta, and person-who-invented-zero. #academicnecromancy
This account is intended to be primarily used to post artwork/videos and links to interactive demos, explanations of the techniques used to render them, and engaging with any discussions prompted by the preceding.
#kleiniangroups #steinerchains #fractionallineartransforms #mobius #fractals #R #glsl #shadertoy #indraspearls #mobiustransforms
#mobiustransforms #indraspearls #shadertoy #glsl #r #fractals #Mobius #fractionallineartransforms #steinerchains #kleiniangroups #academicnecromancy #introduction
I just realized I should probably follow the #shadertoy hashtag , and also , it seems there is no activity on the hashtag , so lets make it happen. Here is a lovely shadertoy gem by BigWIngs https://www.shadertoy.com/view/4d2cWd #demoscene
presenting a custom sunset shader, created for https://sinerider.com 💖
built by a high schooler in our community, open source at https://shadertoy.com/view/ml3SR7
#shadertoy #art #gamedev #hack #sinerider
Looked at some old shaders and saw one I made to visualize the squishing (blue) and stretching (red) when transforming coordinate systems. Still like that one :) This is calculated using automatic differentiation with the determinant of the Jacobian. Link to the shadertoy demo: https://shadertoy.com/view/7stGzN
You can replace the functions in the code, if you like! #math #shader #webgl #shadertoy
#shadertoy #webgl #shader #math
Another pointless #glsl #shader of mine:
https://www.shadertoy.com/view/mltXRH
Is there any equivalent to #shadertoy in the making that leverages #webgpu ? Or is Shadertoy going to embrace the new API?
#glsl #shader #shadertoy #webgpu
Just a hybrid between two other
#glsl #shaders I wrote:
https://www.shadertoy.com/view/dty3Wd
I was just bored and curious how it would look like to mix the two shaders somehow.
#glsl #shaders #shadertoy #webgl
I love this. Someone created a beautiful heart shader on ShaderToy: https://www.shadertoy.com/view/ctd3Rl
Someone else then forked it, and made it "beat" to the beat of some ECG data https://www.shadertoy.com/view/dlVGWh
I took a little detour tonight to mess with ray marching and I like some of the stuff you can do with it. I also decided that learning it as a shader would just help my sanity (as fun as a raytracer from scratch was... it sure took a while to render anything).
#shader #shadertoy #graphics #cgi #programming
I took a little detour tonight to mess with ray marching and I like some of the stuff you can do with it. I also decided that learning it as a shader would just help my sanity (as fun as a raytracer from scratch was... it sure took a while to render anything).
#shader #shadertoy #graphics #cgi #programming
Shaded some pixels again and I really like how this turned out
https://www.shadertoy.com/view/DsKXDW
#graphicsprogramming #realtime #digitalart #shader #shadertoy #glsl #landscape #surreal
#graphicsprogramming #realtime #digitalart #shader #shadertoy #glsl #landscape #surreal
mucking around with shadertoy
listen I haven't written a shader in over 15 years I have no idea what I'm doing ok