Microsoft’s post-layoffs Halo studio is smaller and switching to Unreal Engine
/ A new game codenamed Tatanka will use Unreal Engine instead of the previous in-house Slipspace engine used for Halo Infinite, according to a new Bloomberg report.
By Jay Peters
#microsoft #halo #unrealengine #tatanka #slipspace #343industries
#microsoft #halo #unrealengine #tatanka #slipspace #343industries