Start scene of my GBCompo23 entry πŸ‘οΈπŸ«

Game starts like this:
Moki, a monster kid, suddenly wakes up and realizes he's almost late for school.

This will be a top down story driven RPG where your choices will matter.

I did not get enough time to do as much as I would, so this jam entry can be seen as chapter 1.

#gbcompo23 #gameboy #gbdev #pixelart #gbstudio #gamedev #indiedev #indiegame #solodev #indiegamedev

Last updated 1 year ago

martin · @luftlesen
56 followers · 689 posts · Server mstdn.jp

I did it. I took the decision to split my main file ~1000 lines of code into different files with utils files. I am scared. If I don't come back. Tell my wife that I love her

#honestgamedev #indiegame #solodev #gamedev #pentis

Last updated 1 year ago

Huzzah! I'm mostly (out of not liking to exit Unity) making my own basic markdown editor/reader! :)

It's kind of dumb, but I'm liking it so far, and I'm hoping it'll help me organise my thoughts inside the engine a little better. :)

#unityeditor #solodev #gamedev #featurecreep #markdown

Last updated 1 year ago

Axel 'Vlad' Born · @axelvborn
33 followers · 32 posts · Server mastodon.gamedev.place

End of the week and so I'm done with a new update to Breakout Survivors' Demo.
This week brings a whole new menu that lists all the balls & artifacts and allows to disable them + a new artifact.

You can test it here : axelvborn.itch.io/breakout-sur

#indiedev #gamedev #solodev

Last updated 1 year ago

this week was more lore and writing work for Xenith Awakening. I also got some basic ideas written down for 4 more enemy types to add to enemy variety.

#gamedev #solodev #indiedev #xenithawakening #indiegame

Last updated 1 year ago

8Bit · @memoriesin8bit
149 followers · 563 posts · Server mastodon.gamedev.place

Finished (aside from some cleanup) with the current usability pass on Marble Game.

Along with objects being able to snap together on "joints", I expanded those to still allow for "roll" rotation (if it makes sense for the connecting parts in question), and I finally finished adapting the player controls and rotation widgets so they work in relative orientation.

Works so smooth, I think I can get rid of that placement grid. No longer needed.

#gamedev #solodev #indiedev #madewithunity

Last updated 1 year ago

Happy everyone!

β˜„οΈπŸ”₯ Today I finished working on a turret which shoots deadly light rays! πŸ”₯β˜„οΈ

Yes, it's inspired by that Radiance attack in Hollow Knight ;)

⬇️ Feel free to share what you've been working on below! :)

#screenshotsaturday #solodev #godotengine

Last updated 1 year ago

Allanon · @allanon
81 followers · 463 posts · Server mastodon.uno

Oggi ho risolto un problemino che avevo con la gestione dello sparo, che per adesso Γ¨ disponibile solo quando il personaggio Γ¨ accovacciato. In pratica non ero in grado di rilevare quando l'animazione dello sparo era terminata, ma era semplicissimo: bastava verificare l'ultimo frame dell'animazione!
Adesso sembra funzionare bene , posso procedere con lo sparo dalla posizione normale 😁

#amos #amospro #amiga #indiedev #solodev #gamedev

Last updated 1 year ago

KappaPyro · @kappapyro
3 followers · 13 posts · Server mastodon.gamedev.place
TeaHands · @teahands
512 followers · 192 posts · Server mastodon.gamedev.place

One of my 2023 goals was to release a demo of my little city builder.

Given that my last commit on the project was July 30th, that seems unlikely.

BUT if I hadn't made that goal, I'd probably have way less done by now. Highly recommend setting goals even if they're hard!

The trick of course is that you have to work backwards from the goal and figure out how to actually get there, rather than just setting the big goal then hoping for the best.

#gamedev #solodev #indiedev

Last updated 1 year ago

cemuka · @cemuka
28 followers · 16 posts · Server mastodon.gamedev.place

Some progress on equipments and animation, new hit particle and equipment slots.

#indiegame #indiedev #pcgaming #indie #unity #madewithunity #gamedev #rpg #solodev

Last updated 1 year ago

This week on

Final build for launch locked in !!! Next week is launch day !!!!

I think my goal for next week is playing the game, and small touch up here and there, and hopefully no bug.

Goal for launch : NO DAY 1 PATCH.

Been a journey so far and posting weekly dev blog here. I wonder if I should still after launch or I should stop until my next game prototype next year? πŸ€”

oh check out Crop Rotation here
s.team/a/2348090

#solodev #indiedev #gamedev #devlog

Last updated 1 year ago

Allanon · @allanon
81 followers · 457 posts · Server mastodon.uno

The main character can crouch! 😁
I've adjusted the logic behind the animation triggering and optimized the collision detection with the walls.

Next step: shoot baby, shoot!

#amos #amospro #amiga #gamedev #solodev #indiedev #retroprogramming

Last updated 1 year ago

Get through the levels and Jack meets the evil Lord Moneybags for a boss battle showdown! Wishlist the game here -> store.steampowered.com/app/255

#jackdragon #indiedev #indiegame #solodev #pixelart

Last updated 1 year ago

Did I go overboard with the settings? Or do most people not even care and never journey into the settings at all?

#solodev #gamedev #indiegame #indiedev

Last updated 1 year ago

Solarus · @solarus
467 followers · 54 posts · Server mastodon.gamedev.place

Ocean's Heart is the first Solarus game to be released on Steam and Nintendo Switch, and it just hit the 100k copies being sold! πŸ₯³
Congratulations to Max! He made a fantastic game! πŸ‘

#indiegame #solodev #gamedev #games #solarus

Last updated 1 year ago

smolblockboi · @smolblockboi
11 followers · 20 posts · Server mastodon.gamedev.place

What else should we grow?

#2d #3d #gamedev #solodev #godotengine #b3d

Last updated 1 year ago

Everyone is raving about the potato physics in Starfield, but i give you bone physics.

I've been a little radio silent about development, but i'll address it later.

Btw, this isn't a bug, you would be surprised how many bones the human body has

#gamedev #indiedev #solodev #unity3d

Last updated 1 year ago

Allanon · @allanon
78 followers · 453 posts · Server mastodon.uno

Some progresses 😁
As you can see I'm a mess with the graphics but that's not the point, this screen is 960x600 in EHB 64 colors, still not compiled but also still missing many features I want to add.
Moving while jumping need some optimization, but collisions with walls seems good.
It runs on WinUAE emulating the .

#a1200 #amiga #amospro #gamedev #solodev #retroprogramming

Last updated 1 year ago

Manuel Schenk · @manuelschenk
27 followers · 27 posts · Server mastodon.gamedev.place