Is there anyone out there that runs dedicated games servers in #Docker/#Kubernetes - would you be interested in a deployment that centrally downloads, archives and keeps up to date your steam (and possibly other) packages so you can isolate your server dockerfiles to just worry about the business of running the server itself?
If so, let me know some features you'd like or just your general thoughts. Been working on something in Go for this use case. #gameserver #server #steamcmd
#docker #gameserver #server #steamcmd
Also reworked the documentation of the other SteamCMD related resource:
https://github.com/ElectronicsArchiver/SteamCMD-AutoUpdate-Any-Gameserver
Finished a big remake of the SteamCMD GUI project's documentation.
https://github.com/ElectronicsArchiver/SteamCMD-GUI