Once I participted with collegues in a game jam and we got some attention afterwards. That lured us into and we were working as team. Yeah, stub name became name. And we did pretty well with prototypes, but never got rich. In a year I burned out and dropped this direction, the team went it separate ways.

If you are curious, I have a presentation for publishers with what we did! Looking back I am quite proud what we've done.


docs.google.com/presentation/d

#hypercasual #mobilegames #stubgames #gamedev

Last updated 1 year ago