π€ Did you like the villages that were at the start of the #survivetest and the pumpkins and melons that could be found in the grassland biome? , do you think this should come back? .. I realize that many people don't like survivetest because they don't find these things and don't understand the proposal.. what do you think?
#Survivetest 0.8.5.4.1 π¦ π
- Returned to previous size of pumpkins.
- Returned the previous version of "Simple Cave".
- Mud, a problem with the sound when stepping, is not from the mod, so now you will hear the sound of the dirt.
-Size of the βTraderβ adjusted to not conflict with the previous model.
- Bats can now sleep during the day if there is a block above them.
thanks @mdhughes ,for letting me know, hope it works fine now π π
Let's play guys, it's free :minetest: :ferrisdance:
Minetest : https://www.minetest.net/
Download Survivetest : https://content.minetest.net/packages/duckgo/survivetest/
#Survivetest 0.8.5.3 :ferrisdance:
UPDATED:
= "Mud mod"
- Drops mud from the "Swamp" mod by "Atlante", if it is enabled in your world..
= Simple Animals
- If "Swamp" by " Atlante " is enabled, Frogs and crocodiles can spawn in swamps..
= You can find the swamp biome using " /findbiome Swamp "
ADJUSTED :
= Simplo Loots was disabled by default, now it's enabled again, sorry..
"Congratulations @Atlante for the excellent mod, good job.."
Swamp mod : https://content.minetest.net/packages/Atlante/swamp/
Play now, it's free :minetest:
Download : https://content.minetest.net/packages/duckgo/survivetest/
Minetest : https://www.minetest.net/
Survivetest 0.8.5 is out, this version is to complete what was missing in version 0.8, news will only be in version 0.9, until then the focus will only be on updating mods, small corrections, and creating content.. And many thanks to Wuzzy for all the help :ferrisdance: #Survivetest #Minetest
See more version details here:
https://forum.minetest.net/viewtopic.php?f=50&t=28501&p=427639#p427639
Download : https://content.minetest.net/packages/duckgo/survivetest/
Horses were the only ones that didn't have a new model yet, so I finally made a new model for the next version, and also added a jump animation when you're driving.. π π π π
π΄ If you already have horses, they will probably appear too small, because this new model is different from the previous one, I know these updates are annoying, but it is to make them more similar to the models of other animals, so I'm sorry π΄ #survivetest #Minetest
What transport do you use most in your explorations and adventures?π€ #survivetest #Minetest
new models for the lanterns and chains, the current code was the same as for the torches, but now there is a new code too, and you won't lose your lanterns :ferrisdance: #survivetest
New model for the trader, inspired by a model I've seen around, I think it's cool and different .. :ferrisdance: π€ #survivetest #Minetest
New model for the trader, inspired by a model I've seen around, I think it's cool and different ..:ferrisdance: #survivetest #Minetest
I finally updated some modpacks that I wanted to update and now I'm back to survivetest, I already started some things for the next version, they are small things, but I won't show them now π :ferrisdance: #survivetest
#Minetest #Survivetest #Multicraft :ferrisdance:
#minetest #survivetest #multicraft
I am very happy when I find these videos and see that someone had fun for a few minutes or hours π :ferrisdance: #Survivetest #Minetest
" Variety " mod #minetest , Beautiful biomes to expand your adventure and exploration in #survivetest very cool mod from @Atlante π π
:ferrisdance: #Survivetest 0.8.4.5 :ferrisdance:
ADJUSTED :
- Portable Boxes ( Syntax errors in locale files ) and added Spanish translations
ADDED :
- Show Wielded Item ( By: Wuzzy ), I know that many of you like this mod, because I saw it in some videos, so finally be added and adjusted..
:blobthinkingeyes: Note: There is a bug in "Portable Boxes" that occurs in Minetest version 5.8 dev, which crashes, but does not occur in previous versions !
Thanks "@Wuzzy " for the help π π
I really need to remember to write a few official reviews for #Minetest games. It's only fair. Next on the list:
#Exile, #Survivetest
#survivetest 0.8.4.4 ..
4th update from yesterday to today, don't be mad at me.. :blobcatpeekaboo:
In this update, the "/fast_craft" command was removed, which did not work in survivetest , and I tried to improve the description of the settings options.. π€
Thank you use for informing me about these details @Wuzzy π
#survivetest 0.8.4.4 ,4th update from yesterday to today, don't be mad at me.. :blobcatpeekaboo:
In this update, the "/fast_craft" command was removed, which did not work in survivetest , and I tried to improve the description of the settings options.. π€
Thank you use for informing me about these details @Wuzzy π
#survivetest 0.8.4.3 :ferrisdance:
one more version, but this one is to soften the change to the new bed mod, if you have a world and break the unknown node you get a new bed, or if you have beds in the chests, they will be replaced by the beds of the new mod, hope it helps and thanks @mdhughes for reminding me of this alternative :)