v0.2 of #Sylves is out. It includes a full tutorial on how to do #townscaper-like grids.
Many thanks to @OskarStalberg for his help and permission for putting this together.
https://www.boristhebrave.com/docs/sylves/1/articles/tutorials/townscaper.html
#Sylves, a c# library for grid geometry, is finally released!
Check it out https://boristhebrave.com/docs/sylves/1/
I'll be posting more about it and what it can do in the coming days. It has powered all my recent demos, and much of Tessera, so you've already seen it in action.
Langton's Ant on a Cairo Pentagonal tiling.
Each step it veers to the left or right depending on if the cell has been visited an odd number of times. Has anyone done turmites on odd sided polygons before?
These demos for #sylves are starting to shape up. Hoping to release soon.
More progress on #sylves demos.
This shows off some of the translation and rotation capabilities