So, new #CritHitReview - Specifically, I took a look at #indiegamedev
Aetheric Games
#indiegame
#TempleOfSnek
- An arcade-infused puzzler. You can check out the video out
#crithitreview #indiegamedev #indiegame #templeofsnek
Turns out there are people who know that tons of games have had snake-like mechanics ever since Blockade... and there are people who think #TempleOfSnek is Snake 2.
a lovely write-up of #TempleOfSnek by Hira at ThinkyGames
"Snek always moves one space forward with the beat of the music and this being a rhythm puzzle game meant that it only added to the thinkiness of the puzzles."
https://thinkygames.com/reviews/temple-of-snek-does-what-giant-snakes-do-best-eat-people/
a lovely write-up of #TempleOfSnek by Hira at ThinkyGames
https://thinkygames.com/reviews/temple-of-snek-does-what-giant-snakes-do-best-eat-people/
Today is launch day for #TempleOfSnek! Exciting, relieving and terrifying in equal measure.
Drop time is 1pm EST (6pm GMT) so I'll be shouting about it later.
how long til #TempleOfSnek 1.0, oh loads of time! no need to panic ... https://tenor.com/bQQ2k.gif
3 weeks until #TempleOfSnek splurts out of early access, and I'm not to touch it, apart from anything super urgent and super simple. I'm gonna have to dabble with a side project or I'll either go mad or I'll do something drastic like add a whole new system at the last minute.
Snek is ready to monch!
#TempleOfSnek is leaving early access on 15th February!
The Quetzacoatl update gets us to version 1.0, which includes the finished version of Story Mode, with new puzzles, locations, music, and an ending to the story, and the finished version of the Snek Workshop level editor.
#TempleOfSnek just got it's first ever community made custom level, on the Workshop! I really enjoyed playing it - I was like ππππππ the whole time.
https://steamcommunity.com/sharedfiles/filedetails/?id=2909425922
#ugc #customlevel #puzzlegame #indiedev #templeofsnek
This time last year I'd've told you that 2022 was the year #TempleOfSnek would be finished, and I was wrong.
But it's close! So close. Like Q1 for defo. I might, cautiously, go as far as to say *early* Q1!
I've had "there should be capys in the forest" in my notes since the early days of #TempleOfSnek - and this special festive #ScreenshotSaturday, the promise is fulfilled.
#screenshotsaturday #templeofsnek
These doodly textures for my game are really satisfying to make. And effective too!
Mastodon, meet
πTemple of Snekπ!
It's an award nominated rhythm-driven puzzle and exploration game in early access. You move like traditional Snake and coil through an interconnected puzzle-dungeon, to the beat. Snek starts off small and grows each time you monch on a looter. (more in the replies)
https://store.steampowered.com/app/1208590/Temple_Of_Snek/
#TempleOfSnek #snek #snake #puzzlegame #indiegame #indiedev #earlyAccess #screenshotsaturday
#screenshotsaturday #earlyaccess #indiedev #indiegame #puzzlegame #snake #snek #templeofsnek