coming from #BeanieBaby era of #ComputerGaming, once a game was released: that was it.
if boss #3 was too hard: boss #3 was too hard; you had to push through, get good, #whatever
as such, whenever dev pushes a patch to lower difficulty in single-player portions of games (here: bosses in #ArmoredCore) it strikes me as a bit #ODD; especially when the bosses were not #ThatHard
is it a sales thing? are we worried that the game having a reputation of being "too hard" would hurt future adoption?
#beaniebaby #computergaming #whatever #armoredcore #odd #thathard