https://secretspecter.itch.io/wormkeeper
if you play what is your high score? you can lie and nobody will know #itch #pico8 #theWorkshop
First proper attempt at making something in Python. Baby steps towards not having to deal with the slow Google Classroom webui š
https://github.com/et0and/ocular #theWorkshop
Progress: I can now use a MIDI controller not only to play notes, but also to control the filter/envelope settings. Here's a video of messing around with the low pass filter cutoff and resonance via my controller. Fun!!!
https://www.youtube.com/watch?v=SNXBxErBeCg #theWorkshop
Current mood: Mighty Snake Wizard
I want to create something similar to LSDJ, running on my machines (#RaspberryPi and the š from Work)
Decided to work with python, which is a first outside of #b3d from me. Having a go with curses, rtmidi and mido modules. And guess what, the bare minimum works already?!
#theWorkshop #b3d #raspberrypi
My sewing/stitching progresses, reusing discarded clothes of the family.
I donāt know what I will do with this, probably blanket or a plaid. A kimono/noragi/samue jacket would be nice, but Iām not sure Iām good enough.
Nevertheless, stitching is nice, quite soothing for me.
pulso codex EP soundtrack wip
demo links:
https://nonmateria.itch.io/pulse-codex-demo
https://store.steampowered.com/app/2229320
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#theWorkshop #GameDev #IndieDev #IndieGame #IndieGames #DevLog #orca
#orca #devlog #indiegames #indiegame #indiedev #gamedev #theWorkshop
Progress progress! CPU usage is now down to ~2% which I think I'll count as acceptable for now. The reduction was possible thanks to using libev instead of my own while loop.
The next step is to support MIDI dials/faders to control the filter and envelope, and after that implementing some features I'm excited about: overdrive for the filter, a +/-1 octave chorus, then polyphony.
Trying to solve the high CPU usage issue by implementing libev as suggested by @andriyngvason, and running into all kinds of fun SIGSEGV stuff. It might be time for this project's first call to āØmallocāØ
(Also it's wild that gdb doesn't support arm64! though lldb has been a pleasure to use too)
https://youtu.be/gEuoKs6w30o #theWorkshop I've been playing with Eurorack for the last few months. Today, I traded a bunch of stuff for a new case and some new modules (thanks Reddit).
While I still feel like I'm a tourist, I do feel inspired and like I'm learning and growing, which is awesome.
Recorded on my phone, so apologies for the feet in the shot and the bad sound.
Thursday evening, work is finally over, which means... IT'S WEEKEND, BABY!
#theWorkshop #weekend #remarkable #comics
#comics #remarkable #weekend #theWorkshop
#theWorkshop
Voici 2 tableaux sur lesquels je travaille actuellement. Si vous avez des suggestions de lieu dāexpo Ć MontrĆ©al je suis preneur.
Here are 2 paintings I am currently working on. If you have any suggestions for an exhibition in Montreal, I'm all ears.
#arbres #trees #treepainting #treeart #theWorkshop
The used MIDI controller I ordered has arrived. It's really something else to be able to play my synthesizer from a keyboard! #theWorkshop
Modified my dead man's rattle from chondritic sound, added church ashes and rabbit bones inside and painted the whole thing a nice dark brown.
#theWorkshop
Drew a new batch of flashes to tattoo during the coming months. Got inspired by beasts and folklore and medieval woodcuts.
#theWorkshop
I need to plan a good scrub on my wikiās content. Tons of outdated stuff lying around. Itās about time. #theWorkshop
Question for C friends: in my synth's main function, I naively use a `while (1)` loop that handles things like keyboard and MIDI input, and drawing the UI (audio processing is done on a separate thread). Having this loop there pins the process at around ~100% CPU usage when running, even if I comment out all the code in the `while` block.
Is there some smarter way of doing this without a `while (1)`? Would appreciate any insights!
Code: https://git.sr.ht/~gosha/juno/tree/main/item/src/main.c#L93
I fixed MIDI input, yay! And that sound with the filter resonance š
pulso codex EP wip : graphics sketching
demo link : https://nonmateria.itch.io/pulse-codex-demo
(asemic writing on desktop wallpaper by @liaizon)
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#theWorkshop #GameDev #IndieDev #IndieGame #IndieGames #DevLog
#devlog #indiegames #indiegame #indiedev #gamedev #theWorkshop