No flow? Then sharpen your pencils!

If ine of this days where the juices seel to not flow to work on your game, take a step back. And „sharpen your pencils“. Doodle around with your pixeleditor. Read that manual of this that add-on you are using. Clean up your project folder or rework that one tile in your . Or think about and prepare a new sound fx.

Eventy project can benefit also from this tiny tasks. Like making a holiday inside your project.

#tilemap #gamedev #indiegames #gamedesign #sfx

Last updated 1 year ago

njamster :godot: · @njamster
225 followers · 3493 posts · Server mastodon.gamedev.place

I'm currently toying around with – and looked into how is doing it. Its tilesets follow a common template (image 1). To my surprise it does *not* include all possible inner corners, though! It's noticeable in-game as well (image 2 or highlighted in image 3). Obviously saves time (16 tiles less), but for a game that includes multiple variations for most of its tiles, it seems rather odd? 🤔 Am I missing something here? @saint11

#autotiling #celeste #gamedev #tilemap #tileset

Last updated 1 year ago

Ralph Straumann (@rastrau) · @rastrau
243 followers · 144 posts · Server mstdn.social
Ralph Straumann (@rastrau) · @rastrau
243 followers · 143 posts · Server mstdn.social

Wie veröffentlicht man eine automatische -Vorhersage in Social Media?
In diesem Blogpost gebe ich Einblick in ein (zugegebenermassen etwas skurriles) privates «Projekt».
Teil 1 dreht sich um die Visualisierung mit einer .
digital.ebp.ch/2023/04/17/wett

#tilemap #wetter

Last updated 1 year ago

Tommy van Son ✔ · @TommyvanSon
118 followers · 208 posts · Server mastodon.gamedev.place

The current state of my . the colours are placeholder, but the thing works. It decides which of an array of 38 sprites will be shown on a particular place. The water thing takes up one tile, but 8 others are slightly affected and take a bit of water too.

#gamedev #tilemap

Last updated 2 years ago

Tommy van Son ✔ · @TommyvanSon
118 followers · 207 posts · Server mastodon.gamedev.place

There's something nice about making a by hand. Don't know why, but what's more exhilarating than making sure tbe right sprite is shown when the north eastern neighbours is X and the western is Y? Not even kidding. I'll try to have a screenshot ready tonight.

#gamedev #tilemap

Last updated 2 years ago

Capypara · @capypara
55 followers · 341 posts · Server guild.pmdcollab.org

I used the wave form collapse algorithm and a map of Kanto from to generate new maps a while back.

I kinda want to work on it more, to also support gen 2 and gen 3 and also allow you to have some influence over it, so you can for example mark things as a route or as a city etc. or even have an algorithm that generates a world map first and then fills it up with cities, routes etc.

What do you think?

#Pokemon #algorithm #procedural #tilemap #PokemonRed #waveformcollapse #wfc

Last updated 2 years ago

Bluszcz · @bluszcz
32 followers · 79 posts · Server mastodon.art

I can say that new in 4 is quite complex, but it works already stable in beta 6 and I am having a lot of fun discovering it.

#gamedev #godotengine #tilemap

Last updated 2 years ago

Sebastian 💙💛 · @JSSchlegel
107 followers · 468 posts · Server social.tchncs.de

Klassisch: Bisschen , bisschen , bisschen und fertig.

#libgdx #tilemap #gamedev #posterize #heightmap #noise

Last updated 2 years ago

· @marionline
203 followers · 4372 posts · Server mastodon.art

Ah, I won't stay up till today. 😴

But allow me to post some early screenshots.
I've been working on my project.
I added an additional grass border tile as recommended by @eishiya (if I rerember correctly.)
Here are some screenshots of today's work:

The path to town with a new border added (image 1). The tilset for the jungle village. I ran a bit out of ideas what to draw for a village, so I just drew more plants and huts (image 2).
And how the village looks with NPCs added (image 3). They also have a small 'garden'/field nearby where I'll add some weak monsters for fighting (image 4).

I'd really like to hear your comments and ideas on this. 🙂

mastodon.art/media/RVmOiCFSxUB mastodon.art/media/0bbdx8S8vHl mastodon.art/media/hoKNHeaXRGQ mastodon.art/media/GkOZg-5LNqK

#showoffhour #ohrrpgce #rpg #gamedev #tilemap #tileset

Last updated 7 years ago

· @marionline
203 followers · 4372 posts · Server mastodon.art

So for my ohrrpgce game project, I did a rework of the town's map.
I recreated the whole map and made the city larger, with more shops, I added a market place and a park.
I had it almost finished, and then I realised I had forgotten the river! 😩
So, I had to add the river to the already existing map and draw some new tiles for bridges as well.

mastodon.art/media/dOFl9q14qIQ

mastodon.art/media/Ifb0S5IKKhX

mastodon.art/media/PwbQCr4TqQF

#ohrrpgce #showoffhour #gamedev #mapdesign #tilemap

Last updated 7 years ago