Automation for the NES - Old hardware might not be anywhere close to as powerful as modern technology, but ... - https://hackaday.com/2023/08/15/automation-for-the-nes/ #toolassistedspeedrun #retrocomputing #shiftregister #automation #controller #emulator #nintendo #gaming #games #nes
#nes #games #gaming #nintendo #emulator #controller #automation #shiftregister #retrocomputing #toolassistedspeedrun
Or THIS #ToolAssistedSpeedrun of Item Abuse 3, a #SuperMarioWorld #ROMhack. It's next to impossible to play, but it's SO satisfying to watch!! 🤩 https://www.youtube.com/watch?v=JuZMvMtZCWU&t=108s
#toolassistedspeedrun #supermarioworld #romhack
Nouveau post sur un nouveau tool assisted speedrun, TheLilGecko connu pour avoir fait un TAS de FF9 et any% et 100%, travail actuellement sur le TAS de FF7 en 100% et il a sorti une première version (encore non optimisé) de ce TAS :
https://www.youtube.com/playlist?list=PLS-KZh3joOpnXIJviy6aeHIjYFdVg_kPP
#speedrun #toolassistedspeedrun #finalfantasy #finalfantasy7 #FF #FF7
#speedrun #toolassistedspeedrun #finalfantasy #finalfantasy7 #ff #ff7
Un Tool Assisted Speedrun de Crash Bandicoot 1 est sorti aujourd'hui et c'est bien entendu vachement impressionnant ! Version jap en catégorie 100%.
Le tout est terminé en moins d'une heure :blobcatsweat:
#speedrun #toolassistedspeedrun #tas #crashbandicoot #crash #100%
#speedrun #toolassistedspeedrun #tas #CrashBandicoot #crash
Apparently you can reconstruct the state of a common pseudo-random number generator from knowing only *two* sequential outputs: https://jazzy.id.au/tags/prng.html
Most games probably don't use secure random sources.
Does this mean that you could make a Tool-Assisted Speedrun that could predict the RNG?