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π΅π°πΌπ΄ #ππππππΏπΆ #ππππΏπΆ #ππππΏπΆπ³πππππ
πΈπ πππππππππππ
ππππ: πΈππΎ+ππππ+π³πππππππππ’ ππ πΌππππππ ππ ππππππ
πΌπππππππ ππ πππππππ
πΈ - π²πππππππππππ
πΉ - πΊ π²πππππ’
π» - πΌ π΅πππ
π½ - πΌππππ π΅πππ
πΎ - π΅πππ ππ πππ’ππ
πΏ - πππ
π·0 - π·π· πππππππ
π·πΈ - π·πΉ πππππππ πΈπ πππ’ππ
π·πΊ - π·π» π²πππππππ
π·πΌ - πππππππππππππ
π³πππππππππ’
πΎ - ππππππ
πΌ - π΄πππ’
π» - πππππππ
πΉ - π°ππππππ
0 - πππππππ/π³ππππππππ
-πΉ - π
πππ’ π³ππππππππ
-π» - π΅πππππππππ
-πΌ - π·πππππ
-πΎ - πΈπππππππππ
Wrote this #TootRPG years ago.
1. Everyone makes a character. Last person does the rest. You may change this rule. Very universal this game.
2. If someone narrates something you don't like, roll 1d6. On 4+ the other player, will narrate something weaker.
For a more realistic game, you may also claim something is not realistic instead of rolling. Other players may prove you wrong.
For more cinematic play, you may hand out d8s, if you deem a contribution so. Receiving player may use once.
"When as a group you agree that success is possible but not certain, reach agreement on what could go wrong. Roll 2d6+1. On a 10+, everything goes right, nothing goes wrong. On a 7-9, you succeed, but whoever rolled picks what went wrong from the group's suggestions. On a 6-, it didn't work: the GM picks one or two things that go wrong." #TootRPG #PbtA
With half the group at the table, we took a pre-Radiant Citadel detour to the Rock of Bral...
I floundered, we found our footing and fun was had...
https://githyankidiaspora.com/2023/05/03/the-sigil-6-liberty-on-the-rock-of-bral/
#rockofbral #DnD #godbound #ttrpg #tootrpg