Did you know you can list all toyboxes available in the toystore by typing:
toybox store content
and then get some info on a particular toybox with:
toybox store info <toybox_name>
or go directly to the toybox's repo with:
toybox store repo <toybox_name>
🌈 Well…now you do! 🌈
Find out more about toybox.py at: didier.malenfant.net/toybox.py
🧵⬆️⬇️ Follow this thread for great toyboxes you can use in your @playdate games!
#playdate #playdatesdk #playdatedev #toyboxpy #gamedev
pdDialogue by @pizzafuel and @GammaGames is a ready to use dialogue system toybox for the @playdate
Use `toybox add` to easily add it to your game and give it a spin.
Repo is at https://github.com/PizzaFuel/pdDialogue
Find out more about toybox.py at: https://didier.malenfant.net/toybox.py
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#playdate #playdatesdk #playdatedev #toyboxpy #gamedev
options by @vogelscript is a simple to use and portable options class for the Playdate. Originally developed by @gingerbeardman and used in many games now.
Install easily with:
toybox add options
toybox update
Repo is at https://github.com/macvogelsang/pd-options
Find out more about toybox.py at: https://didier.malenfant.net/toybox.py
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#playdate #playdatesdk #playdatedev #toyboxpy #gamedev
roomy is a scene management library for the Playdate. You can easily install it in your project using toybox.py.
Repo is at https://github.com/RobertCurry0216/roomy-playdate
Find out more about toybox.py at: https://didier.malenfant.net/toybox.py
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#playdate #playdatesdk #playdatedev #toyboxpy #gamedev
pp-lib is is a comprehensive toybox by Robert Curry that simplifies the process of creating platformer games for the #Playdate. You can easily install it in your project using toybox.py.
Repo is at https://github.com/RobertCurry0216/pp-lib
Find out more about toybox.py at: https://didier.malenfant.net/toybox.py
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#playdate #playdatesdk #playdatedev #toyboxpy #gamedev
Thanks to all the hard work of the @playdate peeps at @panic (looking at you @dave ), as of version 1.13.5 of the SDK you can now use my package manager toybox.py on Windows too! 🎉
https://devforum.play.date/t/toybox-py-now-works-on-windows/11268
#playdate #playdatedev #playdatesdk #toyboxpy #gamedev
Have you been procrastinating on doing some UI work for your #Playdate game? 😆
Well, @potch is here to the rescue with his super cool UI toybox named ‘playout’. Everything you need, all in one place…
Repo is at: https://github.com/potch/playout
Find out more about toybox.py at: https://didier.malenfant.net/toybox.py/
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#playdate #playdatesdk #playdatedev #toyboxpy
Eben Eliason (not sure if he is on 🐘) just released Acetate as a toybox.
This is a a visual debugging suite for the Playdate Simulator which greatly improves on the built-in functionality for debug drawing.
Repo is at: https://github.com/ebeneliason/acetate
Find out more about toybox.py at: toyboxpy.io
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#playdate #playdatesdk #playdatedev #toyboxpy
🧸#ToyboxPY v1.2.3 is out! 🎉
- Fixed toybox.py not exiting with the correct error code in some cases.
- Fixed links to some Github repos that were moved.
- Fixed issue where toybox.py would not notify the user when no Boxfile was present in the current folder. Thanks Eben Eliason.
- Fixed links to the toystore in its new location on Github.
Go simplify your Playdate development at https://didier.malenfant.net/toybox.py/
#toyboxpy #playdate #playdatedev #playdatesdk
Hey #Playdate devs! The latest version of @Albright ’s Luacheck extension for @panic ‘s Nova editor will now default to using the .luacheckrc file located at the root of your project folder.
This means that any .luacheckrc files imported from toyboxes will just automatically work in your project when you add the toybox. It just works!
nova://extension/?id=pro.albright.luacheck&name=Luacheck
#playdate #playdatedev #toyboxpy #gamedev #lua #luacheck
Feel like merging the #ToyboxPY and #ProjectFreedom website into a simple personal blog like @fabinou ‘s… maybe just Jekyll so that I can write in Markdown still.
🧸#ToyboxPY v1.2.1 is out! 🎉
- Added a nifty —debug option to help diagnose things remotely.
- Fixed issue when a toybox repo had a tag that wasn’t a valid version number. Thanks @GammaGames !
Go simplify your Playdate development at https://toyboxpy.io
#playdatesdk #playdatedev #playdate #toyboxpy
Little bug fix for #ToyboxPY incoming soon. Added a handy -debug option to the app too!
#playdatedev #playdate #toyboxpy
Released a little patch v1.1.3 update for #ToyboxPY.
You can update with ‘pip install toyboxpy --upgrade’.
#indiedev #gamedev #playdatedev #playdatesdk #playdate #toyboxpy
Brand new toybox from @PossiblyAxolotl introducing #pdParticles !
Simple library to add some spark and explosions (amongst other things) to your projects.
Repo is at: https://github.com/PossiblyAxolotl/pdParticles
Find out more about toybox.py at: https://toyboxpy.io
🧵⬆️⬇️ Follow this thread for other great toyboxes!
#toyboxpy #playdatedev #playdatesdk #playdate #pdparticles
#pdParticles is now available in #toyboxpy https://toyboxpy.io/
that's all, bye :)
If you’re using the #PlaydateSDK 1.13 and you’re using #ToyboxPY you can now use my Lua/C interop array class (found in the pdbase toybox) to store and return Lua objects too (from Lua, C or both!).
Use ‘toybox update’ to get the latest version of the lib.
If you’re not using toybox, you really should 😜
https://toyboxpy.II
#indiedev #gamedev #playdatedev #playdate #toyboxpy #playdatesdk
toybox.py v1.1.2 is out! 🎉
This changes the way Lua import paths are output in preparation for the 1.13.1 SDK which will let Windows users use toybox too! (thank you @dave 🙏🏻)
#playdatesdk #playdatedev #playdate #toyboxpy
I added an Array type to version 2.3.0 of my pdbase toybox. Those can be created in C or LUA and passed back and forth between both. If you pre-allocated the number of items stored when creating the array, it's faster than LUA's tables in most cases.
You can add ints, floats, strings, booleans or LUA objects but unfortunately you cannot, at this point, retrieve a LUA object from LUA because of a missing SDK method.
#toyboxpy #playdate #playdatesdk #playdatedev