Kalum from The Rolistes · @Rolistespod
1138 followers · 382 posts · Server dice.camp
Oskar Ghoti · @OskarGhoti
223 followers · 1892 posts · Server dice.camp

No work done on the Nox Engine today but I haven't done a word count in a while so...

32.6 thousand words so far

Still need to do the social mechanics (Speech!), the antagonist section, GM advice, and finish the Talents, not necessarily in this order

So plenty of words left

#ttrpg #ghotigames #ttrpgDesign #noxengine

Last updated 1 year ago

Kalum from The Rolistes · @Rolistespod
1138 followers · 377 posts · Server dice.camp
Hteph · @GoblinQuester
285 followers · 847 posts · Server dice.camp

aurgh, how many errors can a writer/designer put in a paragraph before it collapse into a black hole and kills us all?
If you are going to use science terms, then either learn something about them (they do mean something you know) or get someone to who do now to read it.
If not, better to use magic languages, or invented words, the advantage of that is also that it is time safe, new science will not make your bad science sound even more pathetic.

#ttrpgDesign

Last updated 1 year ago

H. Dithmer · @Hdithmer
197 followers · 640 posts · Server dice.camp

Going to playtest my In-A-Wicked-Age-Heartbreaker tonight - I suspect that it could totally crash, it's probably a bit too mechanically intricate to run smoothly. Looking forward to seeing it in action though!

#ttrpg #ttrpgDesign

Last updated 1 year ago

Shannon McMaster · @shannonmcmaster
114 followers · 186 posts · Server dice.camp

I would like to say I cannot believe I am actually just about ready to post this stupid game to itch.

However, I know myself well enough to know that once the idea crossed my mind it was an inevitable outcome.

dice.camp/@shannonmcmaster/111

#ttrpgDesign #TTRPGWriting #shitposts #sorrynotsorry

Last updated 1 year ago

Matt J. · @lategamer
238 followers · 1247 posts · Server dice.camp

I have several projects on the go. So the logical thing is to start writing an entirely new TTRPG, right?

So, work with me while I annoy some historians with Chosen Men. Especially where I add a women’s rifle regiment.

#ttrpgDesign

Last updated 1 year ago

Brandon Webster · @bwebster
279 followers · 946 posts · Server dice.camp

For the designers out there who are good (or at least, decent) at layout: what is something you wish you knew when you were first learning how to do layout?

#ttrpg #ttrpgDesign #layout #osr #NSR

Last updated 1 year ago

Exeunt Press · @exeuntpress
215 followers · 136 posts · Server dice.camp

Want to try out MÖRKTOBER this year but not sure where to start with MÖRK BORG? This week's Skeleton Code Machine covers the third-party license, art & design, generators, inspiration, and community links.

This week at Skeleton Code Machine, we look at resources for making things dark, depressing, and weird: skeletoncodemachine.com/p/maki
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#ttrpg #rpg #MorkBorg #ttrpgDesign #rpgdesign #thirdparty #morktober #dark #weird #darkfantasy #monthly #challenge #inktober #CY_BORG #PirateBorg

Last updated 1 year ago

Oskar Ghoti · @OskarGhoti
219 followers · 1858 posts · Server dice.camp

It is so fun looking through the I've been working on for the and getting to the various systems that get me going like, what the hell was I thinking when I wrote this?

#SRD #noxengine #ttrpg #ghotigames #ttrpgDesign

Last updated 1 year ago

C.A. McKinney :verified: · @camckinney
181 followers · 787 posts · Server dice.camp
Exeunt Press · @exeuntpress
196 followers · 122 posts · Server dice.camp

🎃 MÖRKTOBER prompts are coming
⚔️ Thinking about combat mechanisms
🥇 Board games and victory conditions
🎲 Recently played: Call to Adventure

Read it at Exeunt Omnes: omnes.exeunt.press/p/thinking-
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#ttrpg #rpg #rpgdesign #Boardgame #boardgames #boardgamedesign #ttrpgDesign #gamemechanic #combat #roleplayinggame #morktober

Last updated 1 year ago

H. Dithmer · @Hdithmer
198 followers · 624 posts · Server dice.camp

Edit: Apparently the video doesn't quite live up to standard journalistic practice: DMs were quoted without consent nor opportunity to respond. I guess I was too quick to deem it good.
bandithmergames.wordpress.com/

#ttrpg #ttrpgDesign #pbta

Last updated 1 year ago

S. John Ross · @SJohnRoss
1244 followers · 588 posts · Server dice.camp

I took a break in working on the fonts and ended up writing a truly ridiculous GMing essay for Applesauce about throwing hats and tradeoffs in brain surgery.

I think it's basically worthless because it's very long, and the GMing document "Cooking With Applesauce" will be two pages at most. But I like the jokes. Ah well. I'm sure I'll mine it later for useful fragments. That's always the way that goes. The fingers just needed to type it.

#ttrpg #ttrpgDesign

Last updated 1 year ago

S. John Ross · @SJohnRoss
1244 followers · 588 posts · Server dice.camp

So, my current rules of energy and work seem to be:

When I'm well-rested and energized, I write.

When I'm moderately well-rested and feeling okayish, I design.

When I'm feeling tired and a bit dumb, I do graphics (mapping, page layout, etc).

When I'm feeling utterly wiped out, I work on fonts.

When I'm feeling too sleepy and stupid to do fonts, I endlessly tweak the wording in Applesauce. 😅

#ttrpg #ttrpgDesign

Last updated 1 year ago

· @holothuroid
127 followers · 679 posts · Server rollenspiel.social

Famously in there is Combat as War. Where you are clever to avoid combat or manipulate it beforehand. There's Combat as Sport. Where you cleverly use your mechanics.

What about when you don't have to be clever at all? When we just assume characters are experts and do what is best. And we maybe roll a roll to see how well they do or maybe not at all. Combat as...?

Happens frequently in for example.

#ttrpg #PbtA #ttrpgDesign

Last updated 1 year ago

Shannon McMaster · @shannonmcmaster
113 followers · 150 posts · Server dice.camp

I'm looking @ Amber Diceless for mechanical inspirations for this players have non-aligned goals game. I like the idea that a lot of factors can affect outcome of play, but that-at the end of the day-it's going to be about power rather than a random roll.

I also want to avoid an off-stage referee. The idea of the in-game community adjudicating a close situation, even preventing the powerful from automatically (or eventually necessarily) winning might replace that random factor.

#ttrpgDesign

Last updated 1 year ago

Jerod Leupold · @jerodleupold
42 followers · 218 posts · Server tabletop.vip
Shannon McMaster · @shannonmcmaster
113 followers · 152 posts · Server dice.camp

So. Last time I thought I'd set aside the game of characters with non-aligned goals & instead pick up the time travel game. Which I did. But today something clicked in a significant way in the non-aligned goals game. It went in a direction I didn't anticipate, but which I like the shape of...

It starts with a player collaborative phase, and then moves into a more typical role-playing mode. But the *how* of getting non-aligned PC goals to be fun for players feels good.

#ttrpgDesign

Last updated 1 year ago

H. Dithmer · @Hdithmer
198 followers · 624 posts · Server dice.camp

I sometimes forget how little is actually required to facilitate a playtest - in a couple of days I have hammered out a couple of pages of a playtest document for my In-A-Wicked-Age-Heartbreaker, and it's extremely crude, but also fully testable.

I mean, it helps that I've stolen The Owe List and don't have to write my own Oracles just yet.

#ttrpg #ttrpgDesign #storygame #inawickedage

Last updated 1 year ago