DEANJIMMY · @deanjimmy
227 followers · 667 posts · Server nerdculture.de

@Datassette_User
Ich hatte heute auf der das Unijoysticle erwähnt.
Damit kann man moderne Controller mit alten Systemen per Bluetooth verbinden. Ich spiele z.B. auf dem mit einem im Modus🤙
Zweiter Feuerknopf? Sprungknopf?
Auch kein Problem😊
🕹
Es gibt aber viele Varianten:
gitlab.com/ricardoquesada/unij
Die erste Version wurde entwickelt, um Spiele am C64 Spiele mit einem Einrad zu steuern🙃

#famscon #smashtv #c64 #Dualsense #twinstick #unijoysticle2

Last updated 1 year ago

Mickytankbank · @Mickytankbank
30 followers · 488 posts · Server mstdn.party
DEANJIMMY · @deanjimmy
207 followers · 961 posts · Server nerdculture.de

Special version of arrived. It supports 2nd Joystick button (missing on standard ) + UP button.
Port 1/2 can be swapped (select) and mode can be turned on (start). Either for or fire button of P1 triggers space, which is handy for , , etc.
With extension cables you can remove one once your pad is registered and use normal joystick on that Port. I did this as I have only one 🕹
Otherwise just register 2 BT

#c64 #unijoysticle #unijoysticle2 #twinstick #smashtv #commando #greenberet #bluetooth #arcade

Last updated 1 year ago

Grissallia 🏳️‍⚧️ · @grissallia
899 followers · 4403 posts · Server aus.social

July 10, 2023 - Day 191 - NewPlay Review
Total NewPlays: 211

Game: Neon Abyss

Platform: Steam
Release Date: Jul 15, 2020
Library Date: Jan 28, 2022
Unplayed: 528d (1y5m12d)
Playtime: 19m

Neon Abyss is a bright pixel-art-based twin-stick roguelite platformer. This is another (technically) unplayed game. I actually took a couple of shots at it in 2022, totalling less than ten minutes of playtime (less than 15m = unplayed).

I figured that with my improved controller skills, it might make more sense, and I was correct.

To describe it as "bright" is kind of an understatement. It really does lean into the titular "neon". The lighting effects are wonderful, and the EDM soundtrack really fits the feel of the game.

Rooms are procedurally generated, so you're not getting the same experience twice, which is interesting.

However, the controls feel a little bit counter-intuitive, as using the right stick for shooting means that a non-thumb button needs to be assigned to jumping, which is the left trigger on the controller.

While the buttons can be remapped (yay!), there's no sensible button to map it to. I keep instinctively going for the A button when I'm not shooting. I think I'll get used to it, though.

The more games I play, the more I find myself comparing a given game to others that are similar, which is becoming increasingly complicated, but also helps clarify which games really stick out to me.

Ori and the Will of the Wisps, and Grime, both stick out as comparisons, but also that make me feel like jumping back into one of them.

What it comes down to seems like "Is this a game that feels different enough to draw me back again?" I think that maybe the answer is "yes".

Neon Abyss is a brightly lit:

3: OK

#2d #pixelart #platformer #twinstick #mastodongaming #gaming #project365ong #project365 #newplay

Last updated 1 year ago

Dominik Dammer · @DominikDammer
463 followers · 811 posts · Server mastodon.gamedev.place

The Legend of Capa Negra is a isometric twinstick soulslike, set in a medieval, dark fantasy world.

I grow a little bit tired of soulslikes, but this one felt fresh. It has a couple of cool mechanics and lets you freely choose your character path.

It feels like a dirty game of thrones adventure.

store.steampowered.com/app/210

#soulslike #dungeoncrawl #actionrpg #twinstick

Last updated 1 year ago

Grissallia 🏳️‍⚧️ · @grissallia
853 followers · 4181 posts · Server aus.social

June 17, 2023 - Day 168 - NewPlay Review
Total NewPlays: 186

Game: Weird West: Definitive Edition

Platform: Steam
Release Date: Apr 1, 2022
Library Date: Jun 5, 2023
Unplayed: 12d (12d)
Playtime: 1h45m

Oops.

Weird West is a top-down twin-stick immersive sim set in an alternative wild west full of monsters bad juju.

The whole point of this endeavour was to reduce the number of unplayed games in my pile of shame, not add to the pile, and yet here we are with Weird West.

I assume part of it is my ADHD, and the "ooh, shiny" dopamine hit when something grabs my interest. A couple of weeks ago I saw the demo for Weird West and grabbed it. I also (and I have no recollection of doing so) wishlisted it.

Running on 2.5 hours sleep this morning, and I get an email saying "Weird West is on special!"

Fired up the demo, bought the game. Between Weird West, and Evil West, I guess the old west crossed with the supernatural is a thing now.

The cross between top-down and immersive sim makes for some interesting gameplay, however there were times when I felt like I wanted to zoom right in to a third-person perspective when in fights, but the fixed camera position made it a little bit frustrating.

Given that if you ask me to choose between western and sci-fi, I'm going to choose sci-fi, I was a little surprised at the way Weird West hooked me.

Weird West is:

4: Good

#weirdwest #topdown #immersivesim #twinstick #mastodongaming #gaming #project365ong #project365 #newplay

Last updated 1 year ago

Grissallia 🏳️‍⚧️ · @grissallia
853 followers · 4181 posts · Server aus.social

June 16, 2023 - Day 167 - NewPlay Review
Total NewPlays: 185

Game: Bleed 2

Platform: Steam
Release Date: Feb 19, 2017
Library Date: Feb 2, 2019
Unplayed: 1595d (4y4m14d)
Playtime: 19m

Bleed 2 is a 2D twin-stick sideways scrolling pixel-art arcade shoot-em-up.

It feels very much like a 80's arcade game, both sonically and visually.

Lots of frantic button mashing, which would be great if I could mash the right buttons in the right order, but as I can't, I spent a lot of time dying.

The most frustrating thing is that every platformer / sideways scroller I've played uses the A button on the controller to jump, while Bleed 2 uses the right trigger, and uses A to taunt.

As the right thumbstick is used for shooting, it makes sense, but I found myself taunting instead of jumping far too many times (and then, of course, dying).

It's not that Bleed 2 isn't a good game, it's just that I'm not good at it.

Bleed 2 is just:

2: Meh

#bleed2 #sidewaysscroller #pixelart #twinstick #mastodongaming #gaming #project365ong #project365 #newplay

Last updated 1 year ago

Grissallia 🏳️‍⚧️ · @grissallia
806 followers · 3452 posts · Server aus.social

Apr 21, 2023 - Day 111 - NewPlay Review
Total NewPlays: 121

Game: NeuroVoider

Platform: Steam PC
Release Date: Sep 1, 2016
Library Date: Jan 30, 2019
Unplayed: 1542d (4y2m22d)
Playtime: 27m

NeuroVoider is a top-down roguelite twin-stick shooter RPG... with pixel art.

I don't have a lot to say about this game, so allow me to digress; I don't get why so many indie games are done in pixel art. I'm not saying they can't be done well, I don't understand why so many people choose them.

Maybe it's selection bias on my part; a lot of my games came in Humble Bundles, and maybe someone at Humble has a huge amount of nostalgia for pixel art games.

There's the occasional one that transcends the style, but for the most part, the game has to be that much better for me to be able to get past the pixel art.

Anyway, NeuroVoider was off to a rough start for me being a pixel art game, but twin stick shooters are a huge ask.

You play a brain in a robot body, that has to shoot other robots.

I don't quite understand why, but in spite of being able to do a huge number of different things with one hand on my beloved G13, and the other targeting with a mouse, when I need to move with the left stick and aim with the right, I become incompetent.

If you're a fan of this kind of game, it might be more your thing, but I can't see myself going back to it.

NeuroVoider, sadly, was:

2: Meh

#neurovoider #pixelart #rpg #topdown #twinstick #mastodongaming #gaming #project365ong #project365 #newplay

Last updated 2 years ago

Nine Rounds Rapid · @NRR
4 followers · 2 posts · Server mastodon.gamedev.place
Nine Rounds Rapid · @NRR
4 followers · 2 posts · Server mastodon.gamedev.place
PsychicParrot · @psychicparrot42
424 followers · 1047 posts · Server mastodon.gamedev.place

Tried type a for both and it works much better. I wanted b because old Speccy iso games did that, but it just doesn't work for a twin stick shooter. It works for walking around, jumping on stuff and platforming or solving puzzles etc but twin stick? You need to know quickly and exactly where you're aiming and the only way it feels natural I find is to do type a. I realize this may be kind of obvious, but it's good to explore and see for myself anyway.

#twinstick #gamedev #UE5 #indiedev

Last updated 2 years ago

PsychicParrot · @psychicparrot42
424 followers · 1046 posts · Server mastodon.gamedev.place

About controls for Dungeon Game:
My game is an iso twin stick shooter. I started out using control type b (check the image) for both movement and aiming. Movement was good, but aiming was horrible - hard to judge. Tried movement type a, shooting type b and it feels fine until you have to move and shoot at the same time, then brain gets confused and it feels off again..

#twinstick #gamedev #controls #UE5 #indiedev

Last updated 2 years ago

Mike · @mikelundahl
14 followers · 71 posts · Server mastodon.world
John Girvin · @nivrig
563 followers · 1824 posts · Server mastodon.social

Started work on the final room entry and boss fight. There's only going to be one type of boss fight in this version, just getting harder as you progress.

#amiga #retrodev #twinstick #roguelike

Last updated 2 years ago

Nine Rounds Rapid · @NRR
2 followers · 1 posts · Server mastodon.gamedev.place
Ethervil · @Ethervil
26 followers · 180 posts · Server mas.to
Waz-ish · @grissallia
692 followers · 2123 posts · Server aus.social

Jan 23, 2023 - Day 23 - NewPlay Bonus Review
Total NewPlays: 30

Game: Mr. Shifty
Platform: Steam PC
Release Date: Apr 14, 2017
Library Date: Jan 8, 2018
Unplayed: 1841 days (5y15d)
Playtime: 26m

Mr. Shifty is a game that, had it not come in a bundle, I definitely would not have bought it; were I not working my way through this little project, I'd probably have never played it.

Going in dark, based on the name, I didn't really want to play it, and then it turned out to be a controller-based, top-down, (theoretically) twin-stick "shooter", action game.

That would have been my loss.

The right stick is rarely used, and the titular character cannot (as yet?) shoot.

What he can do is teleport, and punch things, and so you found myself navigating a level working out how best to teleport to a point that I can punch the enemies, without them one-shotting me.

Initially frustrating, at the 5 minute mark, I was "15 minutes will never end", but as I started to get the hang of it, it turns out to be wildly entertaining, even if there is some frantic button mashing involved.

At the 26 minute mark, I logged out with level 2 completed.

While deaths are frequent, each level has mini-stages, so you're returned to the start of that mini-stage, to try and teleport and punch your way through; sometimes the best strategy is letting the environment take care of the enemies.

Turns out, Mr. Shifty is kinda:

4: Good

#mrshifty #topdown #twinstick #gaming #project365ong #project365 #newplay

Last updated 2 years ago

Waz-ish · @grissallia
685 followers · 2001 posts · Server aus.social

Jan 16, 2023 - Day 16 - NewPlay Review
Total NewPlays: 22

Game: Nex Machina

Platform: Steam PC
Release Date: Jun 20, 2017
Library Date: Dec 3, 2017
Unplayed: 1870 days (5y1m13d)
Playtime: 23m

Nex Machina nearly got three different ratings. You'll have to wait until the end for this one.

It's a top-down twin-stick bullet-hell shooter; it's gorgeously rendered. Shoot a mob and it explodes in a shower of voxels in a deeply satisfying way. The lighting of the jungle-ish alien planet I'm fighting my way through is glorious.

The first 7 minutes were spent with hands on G13 & mouse, and I could not get past level 4. I was ready to throw my mouse at the wall, and quit. It's right there in the paragraph above: 'twin-stick shooter'. "Maybe I should at least give it a try with a controller".

With a controller I now kept dying on level 3. I'm ready to throw the controller at the wall, and there's no cable to restrain it.

All of the gorgeous lighting & explosions of mobs made it almost impossible for me to follow the action. Mobs would spawn right on top of me.

Then a weapon power-up drops. Suddenly my triple-shot is making me effective, and now I realise that it's not that the game sucks; it's just difficult, but rewarding.

If you're a fan of bullet-hell or twin-sticks, this might be your game.

First Nope, then Meh; now my Nex Machina rating is:

4: Good

#nexmachina #twinstick #bullethell #gaming #project365ong #project365 #newplay

Last updated 2 years ago

Waz-ish · @grissallia
683 followers · 1974 posts · Server aus.social

Jan 16, 2023 - Day 16 - NewPlay Review
Total NewPlays: 22

Game: Nex Machina

Platform: Steam PC
Release Date: Jun 20, 2017
Library Date: Dec 3, 2017
Unplayed: 1870 days (5y1m13d)
Playtime: 23m

Nex Machina nearly got three different ratings. You will have to wait until the end for this one.

It's a top-down twin-stick bullet-hell shooter; it's gorgeously rendered. Shoot a mob and it explodes in a shower of voxels in a deeply satisfying way. The lighting of the jungle-ish alien planet I'm fighting my way through is glorious.

The first 7 minutes were spent with hands on G13 & mouse, and I could not get past level 4. I was ready to throw my mouse at the wall, and quit. But it's right there in the paragraph above: it's a twin-stick shooter; "Maybe I should at least give it a try with a controller".

All of that gorgeous lighting & explosions of mobs made it almost impossible for me to follow the action. Mobs would spawn right on top of me.

With a controller I kept dying on level 3. Now I'm ready to throw the controller at the wall, and there's no cable to restrain it.

Then a weapon power-up drops. Suddenly my triple-shot is making me effective, and now I realise that it's not the game that sucks, it's just difficult, but rewarding.

If you're a fan of bullet-hell or twin-sticks, this might be your game.

First Nope, then Meh; now my Nex Machina rating is:

4: Good

#nexmachina #twinstick #bullethell #gaming #project365ong #project365 #newplay

Last updated 2 years ago

Waz-ish · @grissallia
683 followers · 1974 posts · Server aus.social

Jan 16, 2023 - Day 16 - NewPlay Review
Total NewPlays: 22

Game: Nex Machina

Platform: Steam PC
Release Date: Jun 20, 2017
Library Date: Dec 3, 2017
Unplayed: 1870 days (5y1m13d)
Playtime: 23m

Nex Machina nearly got three different ratings. You will have to wait until the end for this one.

It's a top-down twin-stick bullet-hell shooter; it's gorgeously rendered. Shoot a mob and it explodes in a shower of voxels in a deeply satisfying way. The lighting of the jungle-ish alien planet I'm fighting my way through is glorious.

The first 7 minutes were spent with hands on G13 & mouse, and I could not get past level 4. I was ready to throw my mouse at the wall, and quit. But it's right there in the paragraph above: it's a twin-stick shooter; "Maybe I should at least give it a try with a controller".

All of that gorgeous lighting & explosions of mobs made it almost impossible for me to follow the action. Mobs would spawn right on top of me.

With a controller I kept dying on level 3. Now I'm ready to throw the controller at the wall, and there's no cable to restrain it.

Then a weapon power-up drops. Suddenly my triple-shot is making me effective, and now I realise that it's not the game that sucks, it's just difficult, but rewarding.

If you're a fan of bullet-hell or twin-sticks, this might be your game.

First Nope, then Meh; now my Nex Machina rating is:

4: Good

#nexmachina #twinstick #bullethell #gaming #project365ong #project365 #newplay

Last updated 2 years ago