https://vimeo.com/822786396
back to evening dev with a nice little problem: how to create a tunnel made of undeformed objects. majority of the roads examples using splines allows a certain distortion of the mesh. this one is trying it's best to avoid overlaps of parts.
next steps: filling the gaps if possible (rotations will make it a lot harder to solve) & animation ;)
#uneal #gamedev #indiedev #creativecoding #3d #splines #geometry
#uneal #gamedev #indiedev #creativecoding #3d #splines #geometry